10 Games That Deserve Their Own Netflix Animated Series

3 years 7 months ago

Netflix has delivered several animated series based on video games in recent years, adapting projects like Castlevania, Dragon’s Dogma, Resident Evil, and (probably) Splinter Cell. That’s a good start, but some major contenders are conspicuously absent. That’s why we’ve put together this list of 10 games that we think deserve their own animated series.

No one wants a show that just tries to follow the events of a game exactly; something is bound to get lost along the way, leaving fans upset and newcomers confused. So what makes a game a good candidate for this sort of adaptation? The world should be full of characters and stories worth telling, and have a distinct visual vibe that would look great in an animated format. It doesn’t need to replicate the exact magic of playing the game – the show can be its own thing. Different media do different things well, and that’s okay. So here’s what we’re thinking would work well for our games of choice.

Destiny

People who play a lot Destiny and Destiny 2 know that the universe has a lot of interesting stories. The problem is that you need to invest so much time to see what makes Bungie’s world interesting – and even then, it’s handled largely through written text. An animated series would let Bungie bring those journal entries to life, telling the tales of long-dead guardians and the origins of legendary weapons. One episode doesn’t need to be connected to the next; it would work great as a collection of unrelated stories add color to the bigger picture.

Overwatch

The world behind Blizzard’s smash-hit shooter has plenty of lore – but you just don’t get much of it in the game. You can read the companion comic books and watch video shorts for extra context, but Overwatch’s roster is too cool for the minimal narrative we’ve seen so far. We want a full show that finally gives a shape to the larger story that has been in the background all this time, delving deeper into the characters’ backstories and relationships. What happened before the Omnic Crisis? What’s the deal with Blackwatch? It’s about time we found out.

The Legend of Zelda

The franchise is called The Legend of Zelda, so it’s time to put Zelda in the leading role. Link is great as a silent avatar for players to connect with, but he doesn’t exactly have the personality to propel a story. We’d love to see a show with a visual style along the lines of Breath of the Wild, but featuring a version of Hyrule that hasn’t been seen in any game. That would give Zelda the chance to encounter familiar locations, characters, and creatures without being bound to any predetermined events.

Assassin's Creed

Earlier games in the Assassin’s Creed franchise almost had an episodic structure already, with heroes like Altair and Ezio tracking down and killing specific targets in sequence. That format would work great for an animated series; each season could focus on a different assassin and time period, while each episode would have the hero taking out a different mark. Plus, historical dramas are notoriously expensive to make as live-action shows, but an animated approach could still convey all of the majesty and wonder of Assassin’s Creed – especially when the plot veers into the series’ sci-fi elements.

Transistor

Many people are currently playing and enjoying Hades from Supergiant Games, but we’re going to pick one of the studio’s earlier projects for an animated adaptation. Transistor has a haunting combination of music and art that make its world feel both alluring and dangerous. However, even though Transistor’s isometric perspective works well for its combat system, it can keep you at a distance. We want a series that closes the gap, giving us a closer at the technology-filled city and its denizens, telling the same breed of melancholy story that has become Supergiant’s signature.

Author
Joe Juba