How The Legend of Zelda helped define the combat of Sakuna: Of Rice and Ruin

3 years 5 months ago

Any game releasing next week that isn't a part of the big, shiny, new console generation faces the possibility of being forgotten as the industry focuses on the next-gen tech that everyone will be talking about. It would almost seem foolish to position yourself against such gladiators. But the developers at Edelweiss think their game has what it takes to stand out. Against an onslaught of sequels about to hit game stores, they're pitching something unique with Sakuna: Of Rice and Ruin.

While many games come and go from my mind, Sakuna's secured itself a nice, comfy spot in the back of my brain when I first saw a trailer for it back in 2018. I wasn't familiar with the developer's previous effort in Astebreed, but its enchanting scenery and rice farming footage made it stand out. At E3 2019, I got to try it out for myself and found it to be a charming action game with the makings of something spectacular.

At the very least, it's different from almost everything else on the market. As I found out in an interview with Edelweiss, that's one of the selling points they believe will keep it in the minds of gamers as it goes up against some heady competition.

How The Legend of Zelda helped define the combat of Sakuna: Of Rice and Ruin screenshot

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Author
CJ Andriessen