EA reportedly reverses plans for Dragon Age, severely de-emphasizing multiplayer component

3 years 2 months ago

Sources inside Electronic Arts are claiming that the publisher has done a severe about-face on the development of its upcoming Dragon Age sequel, pumping the brakes on the new title's multiplayer components in the wake of the recent sunsetting of BioWare's Anthem.

According to a report by Bloomberg's Jason Schreier, the still-unnamed Dragon Age sequel had its design concepts revised in 2017, with EA envisioning a multiplayer-centric affair, peppered with long-term monetization goals. This new take on the Dragon Age project was allegedly described by some employees as "Anthem with dragons," and is supposedly what led to creative director Mike Laidlaw leaving the project entirely later in 2017.

EA reportedly reverses plans for Dragon Age, severely de-emphasizing multiplayer component screenshot

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Author
Chris Moyse