3 years 7 months ago
Scarlet Nexus is a stylish, flashy, and edgy action-RPG; and features some beautifully grotesque enemy designs in the form of "The Others." Though I didn't get to play it myself, I did get to see a 16-minute gameplay demo and presentation from the producer, director, and art director, and I came away thoroughly interested and a little hopeful.
So, first things first: Why the heck is it called Scarlet Nexus? Tales series veteran and Scarlet Nexus Director Kenji Anabuki, along with Producer Keita Iizuka, said Scarlet Nexus can be interpreted as "red connection," or "red bonds." Iizuka elaborated by saying "Objects or persons connected with red lines represent a big part in the visuals and key art of Scarlet Nexus."
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We see this obviously by the red tubes stuck into main character Yuito Sumeragi's back, which are applied in an early cutscene and appear whenever Yuito borrows power from his teammates. These red cables are actually "brain link cables" that connect the members of the Other Suppression Force, or O.S.F, together.
Scarlet Nexus’ world is set in the "near future... but in an alternative reality where people discovered substances in the brain and developed their society greatly on that,” Iizuka explained. These psionic brain hormones also grant humans extrasensory powers, which Yuito and the O.S.F. wield as a weapon.
The world is technologically advanced compared to ours, but this technology is all centered on the brain’s development, and the characters also have special powers by using their brains. All of this is why the developers have dubbed Scarlet Nexus’ genre “brainpunk,” deriving the new term from “steampunk” and “dieselpunk.”