The Rocket League community is up in arms over a controversial decision to remove item trading.
Publisher Epic Games and developer Psyonix announced their intention to remove player-to-player trading from the popular car football game on December 5 at 4pm Pacific / 7pm Eastern / 12midnight UK, insisting the decision had to do with bringing Rocket League in-line with its wider policy around item shops.
“We’re making this change to align with Epic’s overall approach to game cosmetics and item shop policies, where items aren’t tradable, transferrable, or sellable,” a statement from the ‘Psyonix Team’ read.
“This opens up future plans for some Rocket League vehicles to come to other Epic games over time, supporting cross-game ownership.”
Psyonix said the trade-in system for core items, tournament items, and blueprints will let players continue trading duplicate or unwanted items to receive a random new item of higher rarity, and players will not lose any previously traded items when player-to-player trading is removed.
In the same announcement, Psyonix issued a warning to those who may consider using “fraudulent” third-party trading websites or servers. “After December 5, there will be no way to trade items with any player or between accounts,” Psyonix said. “Websites or servers advertising such services are fraudulent and have no connection to Psyonix or Epic Games.”
What if you lent someone an item? “These actions are not supported by Psyonix and all trades are considered final,” Psyonix said. “Our support team cannot help reverse trades.”