Xbox Hardware Revenue Grows 4% YoY; Microsoft Gaming Revenue Grows 8%

2 years 2 months ago

Today, Microsoft announced its financial results for the second quarter of the fiscal year 2022, related to the period between October 1, 2021, and December 31.

The presentation included an update on the performance of the More Personal Computing business, which includes Microsoft’s gaming division and the Xbox brand. It’s worth mentioning that we might see the gaming business reported on its own in future announcements following the official creation of the Microsoft Gaming division under Phil Spencer.

You can check out all the relevant figures for the segment in the slides below.

Gaming is indicated as a driver for the growth of the segment as a whole, with revenue that grew 8% year on year.

Xbox content and service grew 10% despite the comparison with a strong previous year, with said growth focused on first-party games and Game Pass subscriptions, only partly offset by decline in third-party games.

Xbox hardware revenue grew 4% year-on-year driven by continued demand for Xbox Series X|S

In terms of Microsoft as a whole company, you can find the key results below. As you can see, all relevant numbers are in the black and show significant year-on-year growth, which has been quite consistent for Microsoft.

If you want to compare with historical figures, you can check out the results from the previous quarter (from July to September 2021) published by Microsoft in October.

As usual, It’s worth mentioning that Microsoft doesn’t use the traditional fiscal year from April to March, but instead uses its own calendar from July to June, which is why the results described here are for the first quarter and not the second.

The post Xbox Hardware Revenue Grows 4% YoY; Microsoft Gaming Revenue Grows 8% appeared first on Twinfinite.

Author
Giuseppe Nelva

Tags