Babylon’s Fall by PlatinumGames Gets New PS5 Gameplay Showing Bosses & More; Seasonal Flow Explained

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Today Square Enix hosted a new livestream dedicated to PlatinumGames’ upcoming online game Babylon’s Fall.

This time around we take a look at a new area called “Bandits’ Corridor” including several bosses.

We then get an explanation of the seasonal flow of the game. It’ll launch with campaign missions and another kind of content that the developers call “Squaamish” with the purpose of gathering materials and defeating infamous enemies.

We also see plenty of gameplay of this mode in an area called “Fire Mountain Corridor.” New content for both the campaign and this mode will be added seasonally with updates.

Then there is another mode called “Siege” that will be introduced in the next livestream. This is weekly content and lets players acquire special items.

Incidentally, we hear that the release of a demo is being considered and a solution similar to a battle pass will be available even if details haven’t been provided yet.

On top of that, items you’ll have to pay for are exclusively cosmetic, and none of them affects the balance of the game.

You can watch it all below.

Babylon’s Fall will release on March 3, 2022, for PC, PS4, and PS5. If you’re unfamiliar with the game, you can watch the previous gameplay revealthe latest promotional video, the previous trailer, a gallery of screenshots, and read the official description.

“Featuring fluid co-op-combat, powerful weapons and a unique, striking art style, the epic world of BABYLON’S FALL is coming to the PlayStation5console, PlayStation 4 and STEAM. The game can be played in parties up to four and will feature a range of post launch game modes at no additional cost. More details will be revealed throughout the year and player recruitment for closed beta testing is now open.

In BABYLON’S FALL players become a group of warriors known as the sentinels, bonded with special equipment called Gideon Coffins, and throw themselves into an odyssey to overcome the titanic Tower of Babylon, within which sleeps a great legacy. In addition to weapons wielded in both hands, characters can use the power of their Gideon Coffin to equip two more, allowing for combinations of up to four weapons at once. The capabilities of different equipment will also bring endless variation to the strategy that can be employed. The game’s visuals are achieved using a newly developed “brushwork style” to create a unique fantasy setting with a medieval oil painting aesthetic.”

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Giuseppe Nelva

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