Inscryption is horrifying because it does things games aren't supposed to

2 years 5 months ago

Daniel Mullins says he's not sure that "horror" is the most accurate way to describe his gruesome new card battler Inscryption. He immediately follows this up by telling me a friend of his had nightmares because of the menacing figure you play cards against, so yeah, maybe it's a bit horror-like. But I kind of understand his point.

At the start, Inscryption is like a hostage situation, where you're forced to play a card-based roguelike against a sinister games master. Then, just as you start getting the hang of things, the game evolves into something way more complex. If you've played Mullins' other games you'll know his work can go to some weird, meta places. I won't say more above the cut, because I'd hate to spoil it. But for those of you who've already played, read on for more detail on how Mullins created an excellently unsettling world.

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Author
Imogen Beckhelling