1 year ago
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Surprise! The long-promised patch that brings ray tracing to Elden Ring is here, over a year after release. There’s much more in the version 1.09 update besides – the patch notes list plenty of balance changes and bug fixes – but given the sheer amount of time the new ray tracing features have been in the works, not to mention the fact that Elden Ring has never exactly been an exemplar of technical reliability, I wanted to focus in on 'em and see what performance is like on PC.