The Witcher 3 New-Gen Update Supports Many, But Not All, Of Its Most Popular Mods

1 year 3 months ago

CD Projekt Red is bringing official mod integration and additional modding tools alongside The Witcher 3's new-gen PC update.

In a post on the official CD Projekt Red forums, a developer representative outlines plans for modding compatibility. It has been six years since the last major PC update, so it's inevitable that a new update will change basic files in such a way that renders some mods unusable. In this post, CD Projekt Red linked a list of the Witcher 3's most popular mods to show whether or not they are compatible with the upcoming patch. For example, compatible mods include the All Quest Objectives On Map and the Over 9000 Weight Limit mod. Incompatible mods include Always Full Exp and Slots Slots Slots.

Keep in mind that this is a list based on CD Projekt Red's own testing efforts. The particularities of your setup or installed mods, changes made to the patch after the list was compiled, or future updates might change compatibility for you. A team of modding experts will also help modders fix compatibility issues after the patch's launch.

Alongside the update, a new version of the Witcher 3 modding command line tool, called Modkit, will release. It will fix various pre-existing bugs and be adapted for the new version of the game. Wolvenkit, an all-in-one tool for editing and creating Witcher 3 mods, will also receive a new update.

The work of several modders has also been included in the update with permission from the creators, who have been compensated and will be included in the credits. These mods were reworked and changed as needed. The Witcher 3 new-gen update will also include a new photo mode, a quest inspired by the Netflix show, and various visual improvements. The patch also fixes the game's most famous in-joke. It releases on December 14 for free.

Author
Grace Benfell

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