A beginner's guide to making your game accessible

1 year 8 months ago

At Develop:Brighton last week, Rebellion's Cari Watterton and Lowtek's Alastair Low shared a talk on the topic of accessibility.

Watterton, who joined the Sniper Elite developer as senior designer of accessibility this March, gave a crash course in making games more accessible, while Low -- founder and director of indie dev Lowtek -- focused on sharing advice about designing for dyslexic players.

In this article we'll cover Watterton's portion of the talk, but stay tuned for more from Alastair Low and designing with dyslexia in mind in the coming weeks.

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Author
Marie Dealessandri