Steam gets 'experimental' with discovery
Valve's latest Steam Labs experimental feature "aims to increase the surface area of the store by introducing a broader set of ways to browse Steam†s catalog of games from the outset." Does it work? ...
Valve's latest Steam Labs experimental feature "aims to increase the surface area of the store by introducing a broader set of ways to browse Steam†s catalog of games from the outset." Does it work? ...
If you are passionate about F2P / Games as a Service and like taking ownership of multiple gameplay systems then this job is for you! ...
According to a brief report shared by CD Projekt, Cyberpunk 2077 has likely already made enough money to cover both its development and marketing costs. ...
Where geometry and foggy effects intersect, ugly seams appear. Depth Fade is a technique that can be used to fix those seams and create an effect that emulates volumetric fog. ...
AI Dungeon 2 created quite a stir upon its unveiling, so much that they had to quickly rework it to cut down on bandwidth costs. ...
The UK games industry made a record £2.91 billion ($3.84 billion) contribution to the country's national economy in 2019. ...
Antithesis is an asynchronous 1v1 horror multiplayer game involving a player on PC and a player in VR. Here's how it was made. ...
The Last of Us Part II took home the top prize at The Game Awards 2020, which returned last night to celebrate the games industry's best and brightest. ...
Squeaky Wheel CEO and lead artist Ryan Sumo shares some key concepts to consider when making a low budget trailer for your game. ...
We are looking for outstanding and potentially unconventional candidates for a tenure-track position at the rank of Assistant Professor in the Bachelor of Fine Arts in Game Design program. ...
A new initiative from The Game Awards aims to highlight those making waves in the game industry and are helping to shape its "bright, bold and inclusive" future. ...
The Nintendo Switch is still probably still the hottest console platform for small and medium-sized indies looking to launch on multiple platforms - but what are people getting wrong about it? ...
Telltale--that is, the group that revived the studio and some properties after its sudden closure a few years back--has shared a small update on the state of some of its products. ...
It†s time for the final entry in our Joustus deep dive. In this lesson, we†ll describe the vast metagame that we needed to develop while integrating Joustus in King of Cards. ...
We caught up with the quest director of Cyberpunk 2077 to learn more about how his team has adapted to making content for a nonlinear RPG. ...
However we won't know exactly what sales look like for CD Projekt Red's latest until the Polish company's next financial report (or maybe a future celebratory tweet). ...
Zynga subsidiary Rollic is now the owner of the matching game Onnect, following a $6 million deal with the casual game's developer Chef Game Studio. ...
In this 2017 GDC session, the BBC's Hannah Bunce discusses the issues raised in training a QA team to effectively test games accessibility in children's games. ...
Bad Robot Games has established a new in-house development studio to create original properties for all platforms. ...
Control has surpassed 2 million sales after 15 months on sale, according to the latest figures from developer Remedy Entertainment. ...
In an exclusive interview with developers at Ubisoft Toronto, we discuss the challenges of making the Legion's 'Play as Anyone' simulation come to life. ...
Valve is introducing new ways to browse Steam though a new experimental update that pledges to "increase the surface area" of the digital marketplace. ...
The game market continues to change and grow, and for today, I want to slow things down and talk about the three things that any developer needs to have to give their game the best chance at success. ...
In this 2017 GDC talk, Eidos-Montreal's Nicholas Frechette explains how animation compression systems can evolve to match improving animation quality. ...
Our team is looking for an experienced fullstack software engineer to help us build new games and a new game engine using Cocos Creator and Typescript. ...
Xbox is widening the reach of its in-beta cloud gaming service by bringing it to more platforms and baking it right into the Game Pass Ultimate subscription. ...
Creator Allan Cudicio opens up about his personal journey making The Wagadu Chronicles, an upcoming online and tabletop RPG that aims to foster community while exploring new realms of Afrofantasy. ...
The new policy is set to take effect on January 22, and when it does will prohibit a wider range of hate symbols, sex-based insults, and hateful language or behavior. ...
The Game Awards is debuting its 2020 nominee demos on Nvidia GeForce Now, an interesting push for the cloud-based gaming service. ...
What's the revenue split for first week sales across PC and console? Some more anecdotal data and comments within - also solely for PC games, including Epic Game Store! ...
Are the new features on the PlayStation 5 useful for developers? Bugsnax developers Kevin Geisler and John Murphy break down the value of the haptic controller, activity cards, and more. ...
Cyberpunk 2077 developer CD Projekt Red is adding an in-game warning to help players avoid epileptic triggers. ...
Esports and video game investment company MTG has acquired British mobile developer Hutch Games for $275 million upfront. ...
Sikka has pledged to "carefully listen to all voices that want to participate in improving Ubisoft's values and culture." ...
343 Interactive's Joseph Staten has confirmed that Halo Infinite will launch in Fall of 2021. ...
We are looking for an energetic, experienced and creative team member to be responsible for leading cutting-edge real-time graphics and technology development. ...
Bungie announced that it plans to launch crossplay for Destiny 2 in 2021, though exact details on what that'll look like are light. ...
While the quarter detailed in its latest financial report doesn't cover the new console launches, GameStop says the uptick signals the coming of a positive fourth quarter. ...
In this part, we'll talk about how the initial design of Joustus was implemented and how we extended it to accommodate the expanding scope of the platforming game. ...
World of Warcraft: Shadowlands sold through 3.7 million units in 24 hours to become the fastest-selling PC game of all time. ...