July 2025
What is The Future of Xbox Hardware
A Collectable Card Battler – Let’s Play SolForge Fusion
Gigantic Is Back and You Should Be Playing It!
Targus Targets Sustainability and Innovation With Their Ecosmart Line of Products
No Rest For The Wicked Launch Trailer
Are Subscription Services Like Xbox’s Game Pass Good for Developers?
A Plane Dating Sim? Kamikaze Lassplanes @ PAX East 2024
A Colorful Competitive Extraction Shooter – No Love Lost @ PAX East 2024
A PS1 Styled Masterpiece – Heartworm @ PAX East 2024
Warframe and Soulframe Make an Apprearance at PAX East 2024
Get a Closer Look at the New Black Panther and Captain America Game | Marvel 1943
Mad Catz S.T.R.I.K.E. 11 Mechanical Keyboard Impressions
Level Up Your Set Up with Nanoleaf
"I Might Eventually Make A Stardew Valley 2" Says Stardew Valley's Creator

On a recent episode of the TigerBelly podcast, hosted by Stardew Valley superfan, Bobby Lee (Borderlands, Mad TV) Stardew Valley creator Eric Barone said that a sequel is a possibility. "I might eventually make a Stardew Valley 2, to be honest," Barone said during his extended discussion about the game with Lee. He followed up that statement talking about how money is not the driving force behind creating Stardew Valley (or, by extension, Haunted Chocolatier), which is why the game's updates have all been free.
The Midnight Walk Review - A Late-Night Treat

Reviewed on:
PlayStation 5
Platform:
PlayStation 5, PlayStation VR2, PC
Publisher:
Fast Travel Games
Developer:
MoonHood
Release:
"Cozy" and "horror" seem like words with opposing definitions, but developer MoonHood Studio has repeatedly marketed its debut game, The Midnight Walk, as a cozy horror game. I understand where the studio is coming from; despite jump scares and chase sequences, the Tim Burton-esque art style is nostalgic, reminding me of watching Corpse Bride or The Nightmare Before Christmas as a kid. That said, cozy and horror are both genres that describe a game's aesthetics rather than its mechanics, and while The Midnight Walk's visuals, story, and soundtrack are compelling, its mechanics are less exciting. Still, that core paradox of "cozy horror" and its accompanying style was plenty to motivate me to see the game's satisfying end.
How Death Stranding 2’s Interactive Encyclopedia Helps Players Make Sense Of The Lore And Narrative

Platform:
PlayStation 5
Publisher:
Sony Computer Entertainment
Developer:
Kojima Productions
Release:
Rating:
Mature
I don’t think it’s controversial to say that the first Death Stranding is a confusing game. Between the strange lore surrounding BTs and the world of the dead, as well as bizarre terms like DOOMS, Chiralium, and Timefall thrown about, it’s a lot to remember, let alone understand. With Death Stranding 2: On the Beach, Kojima Productions wisely takes a page from Final Fantasy XVI’s storytelling playbook (one of the game’s best features) by introducing Corpus, a new interactive in-game encyclopedia.
EVE Vanguard: An Ambitious Second Chance At MMO FPS Innovation

Platform:
PC
Publisher:
CCP Games
Developer:
CCP Games
EVE Online is arguably the most obtuse MMO ever made. Famous for its headline-making space battles, it continues to entertain its audience 22 years after its release. Icelandic developer CCP Games aims to transform how players can approach its persistent sci-fi world, New Eden, with the development of its upcoming extraction shooter, EVE Vanguard. The studio wants players to inhabit the same world through the two games and seeks to answer the question: “What if the events in one game affected the other?”
Revenge of the Savage Planet Review - Vengeance Worth Pursuing

Reviewed on:
PlayStation 5
Platform:
PlayStation 5, Xbox Series X/S, PC
Publisher:
Raccoon Logic Studios
Developer:
Raccoon Logic Studios
Release:
Rating:
Teen
In 2020, Journey to the Savage Planet offered enticing exploration and inventive combat as you scoured an unaccommodating alien planet for resources and catalogued its inhabitants. Five years later, Revenge of the Savage Planet delivers the same basic concept, but thanks to a new third-person perspective, multiple planets, and a more thoughtful world design, it offers players a more consistent and enjoyable experience.
Major Destiny 2 Reveals – Metroidvania Exploration, Star Wars Lightsabers, New Multi-Year Fate Saga

Bungie today pushed forward an array of new details regarding Destiny 2 and what players can expect to discover in the game over the next year. The scope and range of topics touched upon was extensive, though it’s clear that many of the more comprehensive details will arrive in other formats in the coming weeks and months. Even so, there’s a lot to unpack from what was shared.
Much of the stream focused on The Edge of Fate, an expansion set to arrive on July 15. The Edge of Fate takes players to a new destination – a planetoid floating through the Oort Cloud at the edge of the solar system – called Kepler. Here, players navigate a Metroidvania-inspired destination of mysteries and secrets, fueled by new powers granted through dark matter. Kepler will feature multiple world tiers of challenge that unlock over time as you play. Mysteries and puzzles might be solved one way in an early tier, only to change as you acquire new abilities and power in later tiers.
Kepler will also bring an array of new powers. The premier ability is called Matter Spark, which allows players to use a special pad to transform into a ball of bouncing arc energy and zip about the environment, jumping, electrocuting enemies, squeezing through tight spaces, and rolling along ramps for distant leaps. It was visually reminiscent of Samus Aran’s morph ball feature from the Metroid games.
Exclusive – First Look At The Art Of Marvel Rivals Book

Today brings news of a new art book highlighting the unique visual and art palette that makes up Marvel Rivals. In the early months since its launch, Marvel Rivals has received high praise from critics and fans alike, and one of the features most commonly mentioned is its distinctive art. The comic book-inspired visuals always manage to capture the essence of the game’s myriad characters, even while frequently adding new twists on the typical presentation of the character. Likewise, many of the environments manage to reimagine that Marvel magic from the comics, presenting familiar locales, like the Norse-inspired Yggsgard or a sprawling Hydra base, but with an exaggerated and colorful flair that connects all the stages together.
“For Marvel Rivals we developed a distinctive artistic style and visual language that not only carries the vast and rich worldview of the Marvel Universe, but also conveys the hero's story through the visuals,” says art director Dino Ma. “We drew inspiration from various sources such as animation and graphic design, infusing our style with bold colors and rough brushstrokes. This book details the birth, evolution, and application of this ‘Dynamic Comic’ style we developed, and I hope it will inspire others."
Rockstar Just Unveiled The Second Grand Theft Auto VI Trailer

Grand Theft Auto VI is the gaming industry's most anticipated game, but after last Friday's news that it would be delayed into May of next year, it seemed like it would be a while before we saw any new details about the game. Today, Rockstar decided to surprise the internet once more, but with good news this time: a second trailer. You can check it out below.
This trailer spends a bit more time introducing the audience to Jason Duval, the game's male protagonist, by giving us a glimpse into his day to day life. It seems to be as much about showing off the new and improved Vice City, as Jason lifts weights on the beach, cruises down the highway, and avoids police at night. Eventually, he picks up Lucia Caminos, the other protagonist, from prison, and the game wastes no time showing how head over heels they are for each other. It's almost an even split between action shots and intimate romance, further suggesting that GTA VI's story will have a Bonnie and Clyde vibe.
Additionally, developer Rockstar has updated its website to include more information and images, including screenshots, new characters, and more. Here's the new synopsis of the game's plot, revealing more of the story's stakes:
How The New TMNT Game Combines Beat 'Em Ups And Tactics To Great Effect

Platform:
PC
Publisher:
Strange Scaffold
Developer:
Strange Scaffold
Release:
Jackbox Party Pack 11's First Revealed Game Is Suspectives

Jackbox Party Pack 11 is coming at some vague point later this Fall, and up until today, its inclusions were also vague. Suspectives is the first game revealed for the new pack and you can check out the trailer for it below.
The game takes inspiration from party games like Mafia or Werewolves Within where one player is a secret criminal and the others must deduce who it is. This is done by players sharing personal anecdotes about themselves and then those details become part of the investigation process.
According to the press release for the new game, "Suspectives is a detective-themed social deduction game where players work together to uncover the secret criminal hiding among them. The only clues left behind? Facts that players share about themselves. Suspectives turns players’ quirky personal details into the key evidence for solving a crime. Players must put each other in the hot seat to determine if the evidence stacks up against them."
The game is designed for 4-8 players and rounds can be played in about 10-15 minutes. As mentioned previously, The Jackbox Party Pack 11 is coming later this year.
Gears Of War Makes Its PlayStation Debut This Summer

We’ve seen more and more Xbox first-party franchises launching on PlayStation over the last year or so, and arguably Microsoft’s second-biggest exclusive franchise is next in line. Gears of War is finally making its debut on Sony platforms in the form of a remaster dubbed Gears of War: Reloaded.
Reloaded, which is also coming to Xbox, is billed as the definitive version of the original Gears of War, first released in 2006. It has been natively optimized for modern platforms, boasting a 4K resolution and support for 120 frames per second gameplay. Multiplayer includes cross-play across all platforms, and a Microsoft account is not required for online play (most relevant for PS players). The game also features cross-progression, letting you carry campaign and multiplayer progress across multiple platforms.
Content-wise, Reloaded includes everything included in the previous remaster, Gears of War: Ultimate Edition. That includes all post-launch DLC, the bonus campaign act, all multiplayer maps/modes, and the complete roster of characters and cosmetics unlockable through progression.
Click to enlarge
Here’s the complete list of Reloaded’s features:
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Shotgun Cop Man, Promise Mascot Agency, And More New Games To Watch

Believe it or not, we play a lot of games here at Game Informer, but it isn’t always easy getting our hands on everything, let alone finishing them and writing a proper review. We’re always looking for more ways to point readers towards the most interesting games available – especially those that could easily slip through the cracks – so we’ve created Spotlight to highlight the cool games we’ve been dabbling with recently that we believe may be worth your time. We love chatting with each other about the games we check out each day, and we want to add you to the conversation. Here is a selection of noteworthy titles some of the editors have been sampling and want to shout out.
Shotgun Cop Man
Platforms: Switch, PC - Release: May 1
DeadToast Entertainment’s previous 2D gun-blasting physics side-scroller, My Friend Pedro, didn’t totally click with me, but it had neat ideas. Shotgun Cop Man feels like an ultra-refined follow-up. As a shotgun-wielding cop (and perhaps the strangest-looking game protagonist ever), you’re on a mission to arrest Satan himself. This means blasting through dozens of short levels where you can only propel yourself using firearms like pistols, automatic weapons, and, of course, shotguns.
The Game Informer Issue That Never Was – Metaphor: ReFantazio

Don’t be alarmed – Game Informer is here now and we’re hard at work at getting the magazine back up and running (sign up for an account to be alerted to when we will be selling subscriptions again!). But back in August, we were unexpectedly shut down and at the time, we had made significant progress on the next issue, an issue that would ultimately never see the light of day.
I made reference to the fact that we were about 70% done with the next issue when the publication was closed, and many mistakenly assumed I was referring to our Casting of Frank Stone issue, which was not the case. That issue was completed and went out to subscribers.
Game Informer has been closed down by GameStop and the entire, incredibly talented staff (including myself) have all been laid off. A frustrating turn of events (especially considering we were about 70% done with the next issue and it was going to have a GREAT cover).
ARC Raiders Impressions: The Most-Promising Extraction Shooter I've Played

Platform:
PlayStation 5, Xbox Series X/S, PC
Publisher:
Embark Studios
Developer:
Embark Studios
Release:
2025
ARC Raiders, the upcoming extraction shooter from developer Embark Studios, has blown me away with its level design, world-building, and tense, often white-knuckle combat encounters with players and enemy AI alike. The up-and-coming studio’s veteran team proved its mastery of multiplayer design with the release of The Finals, a first-person shooter I praised for bucking trends. After playing ARC during a recent three-day press event, the sophomore release seemingly follows suit.
Grand Theft Auto VI Delayed To May 2026

Grand Theft Auto VI, which may be the most highly anticipated game of all time (an admittedly difficult metric to quantify), has been delayed to May 26, 2026. The game was set to release some time this year, with periodic soft assurances from Take-Two CEO Strauss Zelnick that the game was on track, but that is no longer the case. In a statement on social media, Rockstar games announced the delay and wrote, "We are very sorry that this is later than you expected. The interest and excitement surrounding a new Grand Theft Auto has been truly humbling for our entire team. We want to thank you for your support and your patience as we work to finish the game."
Grand Theft Auto VI is now set to release on May 26, 2026. https://t.co/YgaIn1cYc8 pic.twitter.com/cyeK7GM6Ob
Blades Of Fire Feels Like A Castlevania: Lords Of Shadow Spiritual Successor | New Gameplay Today

MercurySteam is most recently known as the developer behind Metroid Dread. But it is arguably more famous for developing the acclaimed 2010 game Castlevania: Lords of Shadow, which it created for Konami (with help from Hideo Kojima and Kojima Productions).
Its new game, Blades of Fire, which releases on May 22, is not a sequel to Lords of Shadow. It is an original game and universe, but it feels reminiscent in ways that are intriguing.
Join Game Informer's Kyle Hilliard and Marcus Stewart as they check out gameplay, take on a boss, and discuss the unique layout for the game's combat.
Battle Chef Brigade Developer's Latest, Battle Suit Aces, Gets Limited Time Playable Demo

Battle Suit Aces, the next game from developer Trinket Studios, the team behind Battle Chef Brigade, is getting a free demo, but it will only be available for a limited time. You can download the demo on Steam here, which is being released as part of LudoNarraCon 2025.
The sci-fi mecha RPG features a fully voiced branching narrative alongside its 5v5 card-based gameplay. You also have a ship you can customize that will play into your strategies, as well as a number of mecha Battle Suits. You can learn more about the game here from its announcement back in June of last year.
Star Wars Returns To Fortnite And Rocket League Tomorrow

Ahead of May 4 (or May the Fourth) this weekend, Star Wars is returning to Fortnite and Rocket League. Beginning tomorrow, May 2, players can indulge in a variety of Star Wars-themed activities across different experiences.
Fortnite promises to hold its most expansive Star Wars celebration yet by giving the franchise its own themed battle royale season. Dubbed Fortnite: Galactic Battle, each week will feature new and returning weapons, abilities, and vehicles from Star Wars. That includes TIE fighters and X-wings. Players can once again cut down opponents using lightsabers, but now they can zap them using force lightning for the first time.
Earning XP to progress the Star Wars Battle Pass will reward outfits for characters such as Palpatine, General Grievous, Apprentice Evie, and more.
Lego Fortnite players can find Rebel Evie hanging out at the festival grounds. Completing her mission rewards the Lightsaber Bench. The First Order Lego Pass also features Captain Phasma, the First Order Built Kits, and more.
Xbox Console And Accessory Price Increases Begin Today, $80 First-Party Games Starting This Holiday

Microsoft has announced a series of price increases for its Xbox consoles, accessories, and upcoming games. Beginning today, hardware will see significant price changes based on country/region. Microsoft has also confirmed it will begin launching some first-party games at $79.99 this year.
A post on the Xbox support page details the adjusted prices for consoles, controllers, and headsets. These prices vary across the United States, Europe, the United Kingdom, Australia, and other territories. We’ve included the US price changes in this article and recommend our international readers visit the support page to view the pricing updates for their respective countries.
Recommended Retail Pricing for Xbox Console and Controllers as of May 1, 2025 (US)
Consoles
- Xbox Series S 512 GB - $379.99 (originally $299.99)
- Xbox Series S 1TB - $429.99 (originally 349.99)
- Xbox Series X Digital - $549.99 (originally 449.99)
- Xbox Series X - $599.99 (originally $499.99)
- Xbox Series X 2TB Galaxy Black Special Edition - $729.99 (originally $599.99)
Controllers & Headsets
Borderlands 4 Deep Dive Details New Vault Hunters, Open-World Changes, Loot Shakeups, and More

Gearbox Software gave us our first big deep dive into Borderlands 4 courtesy of its own dedicated PlayStation State of Play. The 20-minute presentation revealed two of the game’s four new vault hunters, broke down its new loot and progression systems, and new streamlined approaches to co-op.
The State of Play introduced us to Vault Hunters: Vex the Siren and Rafa the Exo-Soldier. Vex is a winged mercenary capable of conjuring ghost-like minions to fight alongside her while empowering her own abilities. Rafa is a former Tediore soldier proficient in a variety of firearms. Vault Hunters are accompanied by Echo 4, a new robotic companion that guides players toward objectives, can hack terminals and machines, and scan the environment to find useful objects. Confirmed returning characters include Claptrap, Moxxi, Lilith, and Borderlands 3’s Vault Hunters Zane and Amara.
The game’s setting of Kairo is a new planet boasting four distinct biomes players can travel between seamlessly. This world had been kept hidden for thousands of years by its ruler and the game’s antagonist, the Timekeeper. This dictator rules his citizens by implanting them cybernetic parts called Bolts and polices Kairos using his own personal army of synthetic soldiers called The Order. Regarding the series’ signature comedic tone, Gearbox founder Randy Pitchford noted that Borderlands 4 will return to “a more grounded tone” reminiscent of the first two games.
Clair Obscur Trusts Its Audience – And That’s Why It’s A Hit

Watching a great game receive the critical and commercial success it deserves is always gratifying. It’s certainly not always the case. But Clair Obscur: Expedition 33 seems to be on track to succeed in garnering both. Our review was one of many that sing the game’s praises, and an audience voracious for a great JRPG-style release also seems to have found the game. But it’s not just that Clair Obscur scratches an itch for fans of games like Persona or Final Fantasy. While leaning heavily on inspiration from some classics in the genre, Sandfall’s RPG establishes a mature, artistic, and complex web of narrative, mechanics, and themes and challenges its audience to keep up.
Video games had their birth and early days as a children’s pastime, and even as the medium has grown over the decades and many of its players have aged into adulthood, it’s a reputation that’s been hard to leave behind. That reputation comes, in part, because some games, even while targeting an adult audience, continue to wear “kid gloves” about the content within. Even when games like The Last of Us, Cyberpunk 2077, or Elden Ring prove the potential of a more nuanced approach to storytelling or game systems, the prevailing wisdom in some circles seems often to be that every game must somehow cater to all.
Assassin’s Creed Shadows Year 1 Roadmap Includes Story Expansion, Parkour Improvements, New Game Plus, And More

Ubisoft has laid out its Year 1 content roadmap for Assassin’s Creed Shadows. The open-world title will be treated to new story content, parkour improvements, quality-of-life and accessibility updates, and more over the next several months.
The biggest content drop will be the game’s first expansion, Claws of Awaji. Arriving later this year (and free for pre-order customers), it unfolds after Shadows’ epilogue and takes place in the new island of Awaji. Expect to meet new friends and foes, and Naoe will be able to wield a new weapon, the bo staff.
Free, smaller narrative updates called Story Drops will add quests introducing new characters, fleshing out existing allies’ backstories, along with new abilities and activities. The first story drop arrives in early May, and is titled “The Works of Luis Frois”. It centers on the real-life Portuguese missionary and Jesuit historically famous for his work in Japan during the Sengoku period.
Parkour will be improved and expanded following fan feedback. In late May, an update will add height-gaining back-ejects, re-animated height-gaining side-ejects, and a wholly new vertical ledge jump allowing Naoe and Yasuke to grab and climb awnings and lower overhangs. Ubisoft promises additional tweaks and improvements to parkour will arrive throughout the year.


