February 2023

Forspoken review: sometimes fun, often annoying, always empty

1 year 2 months ago

Whomst among us hasn't dreamt of somehow being transported to a magical world, where there are talking unicorns, and you can throw lightning and control plants because you are this universe's very special hero? Such is the fate of Frey, who falls through a portal into Athia and finds that world in mortal peril. Although if I were here I'd be a bit disappointed. It's all very well being able to zoom around doing magic parkour everywhere, but there isn't much to do or many places to go. Not a single talking unicorn to be seen.

Forspoken is somehow both full and devoid of content. There is a huge open world, but it is mostly empty. There is an epic story of magic, other universes, and saving the world, but it only takes up a couple of days. I actually enjoyed a lot of Forspoken, but it gets more fun the more you play, and then it's over; I didn't pre-order this game for sixty odd quid, and if I had I'd be disappointed. Even the much-Tweeted about annoying dialogue doesn't happen much, and isn't contextually annoying. Forspoken is annoying, though, just not in the ways you might expect if all you've seen is people discussing out-of-context clips from cutscenes.

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Author
Alice Bell

Molasses Flood's upcoming Witcher title seems to have co-op, PvE and more

1 year 2 months ago

A series of senior job listings have revealed some details about The Molasses Flood’s upcoming Witcher game, codenamed Project Sirius. The studio behind Flame In The Flood were acquired by CD Projekt Red back in 2021, and CDPR first mentioned Sirius in an investor call last October. The project was initially described as "an innovative take on The Witcher universe telling an unforgettable story.” We now know that this “unforgettable story” could potentially be told inside of a multiplayer game, or at least a game with multiplayer and social elements.

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Author
Kaan Serin

Clean out Shinra in PowerWash Simulator’s upcoming Final Fantasy 7 expansion

1 year 2 months ago

Dream life sim PowerWash Simulator is heading on another unexpected mission, this time to Final Fantasy 7’s industrial city of Midgar. You’ll need to wait a little longer to help Cloud and friends clean up the city, as we don’t have a release date for the free Midgar Special Request DLC yet. The crossover pack’s announcement (via the Square Enix Extreme Edges Twitter account) did tease a few of the things we can expect to clean up, including the Seventh Heaven bar, and FF7’s first boss the Guard Scorpion. The teaser image also shows off the motorcycles from FF7’s mini-game, so I’ll be expecting to hose that down in time for a quick escape.

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Author
Kaan Serin

Disgaea 7: Vows Of The Virtueless heading to Steam this autumn

1 year 2 months ago

As part of their 30th Anniversary celebrations, NIS America announced that Disgaea 7: Vows Of The Virtueless, the next instalment in the long-running JRPG series, is coming to PC this year. Disgaea 7 was actually released in Japan just a few days ago, but it’ll see an overseas release on Steam this autumn. NIS also announced rereleases for Rhapsody 2: Ballad Of The Little Princess and Rhapsody 3: Memories Of Marl Kingdom coming this summer.

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Author
Kaan Serin

Aorus' FO48U 48-in OLED gaming monitor is down to $729 in the US

1 year 2 months ago

It's not often that you see an OLED TV for less than $800, and it's even less common to see an OLED gaming monitor for that kind of a price - especially when it's Gigabyte's well-respected FO48U, a 48-in model that supports 4K 120Hz over HDMI 2.1 or DisplayPort. It's got USB-C charging, KVM functionality, FreeSync/G-Sync... and it cost $1499 when it launched two years ago.

Now, you can pick it up for $729 at Newegg when you use code JAN2548, an outstanding deal for a monitor of this size and quality.

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Author
Will Judd

Thief developer Randy Smith says "immersion is totally incompatible with ego"

1 year 2 months ago

Some developers spend their careers inching towards their dream job, leapfrogging between roles in a grand strategy game of their own making. Others, like Randy Smith, simply show up on their first day and find they’re exactly where they’re meant to be.

“The approach that Looking Glass had to creating games was pretty unique,” he says now. “Even to this day, there are few studios who have that same ideology and mindfulness in how videogames are made.”

Thief: The Dark Project had a great director, in the form of Greg LoPiccolo, who later became a pioneer in the world of music games with Guitar Hero and Rock Band. And before him, Ken Levine had laid down the cobbles of Thief’s setting, defining its noir-ish tone before heading off to work on System Shock 2. Yet Looking Glass games weren’t driven by a singular 90s auteur. In fact, the very absence of ego in the studio’s culture meant its many “bright stars” were happy to adhere to a shared vision.

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Author
Jeremy Peel

Shots fired as Microsoft and Sony reignite Call Of Duty parity debate

1 year 2 months ago

Microsoft and Sony have been in a months-long back-and-forth over Microsoft’s proposed Activision Blizzard acquisition and the issue of Call Of Duty exclusivity, and they’re not done yet. In a series of tweets published last Friday, Microsoft’s chief communications officer Frank X. Shaw said Sony were “briefing people in Brussels claiming Microsoft is unwilling to offer them parity for Call of Duty if we acquire Activision," but added that “Nothing could be further from the truth.” I would have thought that a legal venue would be a more appropriate place to air these grievances, but I suppose this gets the job done quicker. Either way, it’s a toffee popcorn-worthy accusation in the ongoing drama.

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Author
Kaan Serin

Have You Played... Homeworld?

1 year 2 months ago

Let's not muck about here. Homeworld is essentially just Battlestar Galactica, if it were a real-time strategy game that jumped through a hyperspace gate exclusively onto PC. There's still much more to Relic Entertainment's sci-fi take on the plot of exiles returning home, though. When Homeworld's Kushan civilisation set out on their journey to the lost planet of Hiigara in the space-year of 1999, the game was doing something very unique compared with most other RTS games on the market.

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Author
CJ Wheeler

Book Of Demons continues its papercraft Diablo tribute with new roguelike deckbuilder

1 year 2 months ago

It's been a hot minute since the papercraft Diablo-like Book Of Demons last stomped through these monster-infested halls, but developer Thing Trunk are back today with news of the next chapter in their dungeon-crawling fantasy series. Hellcard will continue the story of Book Of Demons when it launches into Steam early access on February 16th, but instead of slicing up devil flesh in traditional hack and slash fashion, this time you'll be building decks of cards to tackle each dungeon layer as a roguelike.

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Author
Katharine Castle

Fans decipher Dead Space Remake's 'Indecipherable' text log and find tasty Easter eggs

1 year 2 months ago

I love secret languages in games. I’m too slow to decipher any of them myself, but I enjoy seeing a game’s community pick apart foreign symbols to uncover a game’s deep mysteries (Tunic’s musical language was especially fun.) Fortunately for me, players have already deciphered the ‘Indecipherable’ text log in the new Dead Space remake, revealing a poem that potentially hints toward the series’ future. Naturally, spoilers within.

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Author
Kaan Serin

Over 12 minutes of early Horizon multiplayer game footage leaks online

1 year 2 months ago

Footage purporting to be from Horizon Forbidden West's multiplayer alpha has appeared online. The leak surfaced on Reddit over the weekend, claiming to be from a "very old alpha" build from summer 2020. It's an interesting watch, as while the world and robo dinos look like classic Horizon, the characters jumping around fighting them look a lot more stylised than their hyper-detailed mainline counterparts.

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Author
Kaan Serin

Even after big fixes, the Dead Space remake can stumble on Steam Deck

1 year 2 months ago

I spent the past weekend flicking between the Dead Space remake on my PC, and the Dead Space remake on my Steam Deck. It’s a belter of a refurb, and for me personally, has been like getting dessert after being forced to finish my Forspoken vegetables. Still, some lingering performance woes on the Deck mean I’m probably going to continue Isaac Clarke’s first and worst job on desktop alone.

To be fair, the remake is playable on Valve’s handheld. It’s not outright broken, despite having been so on launch day, with problems ranging from drastic FPS dips to outright hard crashes. Following some impressively fast work from Valve themselves, focusing on hotfixes for SteamOS’ Proton compatibility software, Dead Space’s Deck performance has become more or less manageable. But worthy of the best Steam Deck games? Nope, nein and non.

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Author
James Archer

Back Scratching Simulator 2023 lets you scratch an itch on Itch

1 year 2 months ago

Keyboards are eternally horizontal, and moving or rotating them outside of their designated comfort zone feels like an affront to all that is good and right with the world. But that's precisely what makes Ludipe’s alt-ctrl game Tie Simulator 2020 so wonderfully weird. As many RPS Treehouse members found out at EGX 2022, it's a game that sees you holding your keyboard vertically, and pressing buttons to (sort of) tie your tie onscreen. Now, Ludipe's back with a new co-op sequel called Back Scratching Simulator 2023 where you're once again doing terrible, but brilliant things with a vertical keyboard.

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Author
Hayden Hefford

Screenshot Saturday Mondays: a spooky pandemic and handcrafted art

1 year 2 months ago

Every weekend, indie devs show off current work on Twitter's #screenshotsaturday tag. And every Monday, I bring you a selection of these snaps and clips. This week, my eye has been caught by so very much! Come check out immersive sim piano-playing, hand-drawn and stop-motion art, alien horror and pandemic horror, dogfighting planes, and loads more!

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Author
Alice O'Connor

Phoebe "Fleabag" Waller-Bridge is writing a Tomb Raider TV show for Amazon

1 year 2 months ago

Lara Croft has seen her fair share of live-action adaptations, but this time she’s raiding the small screen with a Tomb Raider TV series and a film in development at Amazon. THR reported that the Emmy-winning Fleabag writer Pheobe Waller-Bridge is set to pen (and executive produce) the upcoming show, though there's no word on who's attached with the film. THR states that Amazon is looking to "build out a connected world of Tomb Raider, with the video game, TV series and film." This sounds a little ambitious, considering that Crytal Dynamics' game is already in production, so we'll have to wait and see how the adaptations interact with the games.

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Author
Kaan Serin

Yakuza's chief producer is surprised by Majima's unrelenting sex appeal

1 year 2 months ago

I went to Berlin not long ago to sample the emotional highs and lows of Like A Dragon: Ishin, a remake of a spin-off that was previously only released in Japan back in 2014. Aside from almost crying and racing chickens, I had the chance to interview Ryu Ga Gotoku Studios' chief producer Hiroyuki Sakamoto, who revealed his favourite thing about the game: Goro Majima's undeniable sex appeal.

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Author
Ed Thorn

Co-op sub sim Barotrauma will leave early access this spring

1 year 2 months ago

Barotrauma is a co-op scifi submarine sim, which is a great thing to be. It's been navigating the murky depths of early access for the past three years but is now prepping for a 1.0 this spring. Prepareations in this case mean "pre-patch" with "final fixes and changes" the development team wanted to make before the big release day comes, and a price increase in two weeks time.

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Author
Graham Smith

Steam's latest experiment is a way to discover DLC for games you already own

1 year 2 months ago

Steam's various discovery hubs are normally designed to steer you towards new games you might like to buy. The latest experiment from Steam Labs, however, is a DLC Discovery Hub. It offers up a tailored list of additional content you might be interested in for games you already own, and prioritises those you've played recently or played most.

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Author
Graham Smith

Finding Dead Space Remake too spooky? There's a new scare warning for that

1 year 2 months ago

Dead Space returns today with just a few tweaks from devs Motive Studio, and among these are a bevy of accessibility options. One noticeable standout is the option to receive a warning when something potentially sensitive or disturbing is about to happen during Isaac Clarke’s Necromorph-filled trek around the derelict, deadly USG Ishimura. Players are even able to hide any disturbing scenes, if they want. It’s an interesting option to provide in a full-on horror game.

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Author
CJ Wheeler

Have you played... Kardboard Kings?

1 year 2 months ago

I'm one of those people who thinks there should be National Service, but only for making everyone work in a customer facing position in retail before they're 25. You might think "Alice, it seems like you're making the time a guy shouted at you and threw jeans on the floor because they were too long for him everyone else's problem, do you think you have some lingering resentment?", and my response is that you've made a really specific assumption there, I have no idea what you're talking about. Anyway, if working in retail was like running the shop in Kardboard Kings, then everyone would love it.

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Author
Alice Bell

Pizza Tower is a bizarre homage to Wario Land that really makes me laugh

1 year 2 months ago

You know what’s guaranteed to make me laugh every single time? A good visual gag in a cartoon. A little freak reading a newspaper, for instance. A hyper-realistic close-up of a character’s face. A weird rat, perhaps. Maybe it’s smoking a cigarette? Whimsical. I love it. This is the main reason why I keep returning to Pizza Tower, a 2D platformer by Tour De Pizza that released on Steam yesterday. It’s a bizarre homage to Nintendo’s lesser-known Wario Land series (specifically its fourth entry) that's jam-packed with goofy little drawings that make me laugh. It’s good, but not without its issues.

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Author
Liam Richardson

Ubisoft working on Far Cry 7 and separate Far Cry multiplayer spin-off game, says report

1 year 2 months ago

Ubisoft are working on two new Far Cry games, according to a new report, including the next mainline entry, Far Cry 7, and a standalone multiplayer offshoot from the series. Sources told Insider Gaming that the pair of games were originally just one project, but have since been split into separate single-player and multiplayer games. What could become Far Cry 7 is reportedly being referred to as Project Blackbird internally at Ubisoft, with the multiplayer game going by the moniker of Project Maverick. Both games are being developed with input from veteran Far Cry series developers Ubisoft Montréal.

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Author
CJ Wheeler

Forspoken: PC performance and the best settings to use

1 year 2 months ago

It turns out Forspoken has bigger problems than some badly-landing bantz. The PC version absolutely brutalises low-end hardware, an issue compounded by its high yet often unhelpful system requirements, and framerate drops and stuttering remain common even on some of the best graphics cards around. Your best chance of a smooth ride in Forspoken lies in lowering some graphics options, so I’ve been trying them all out to see which are the best settings to cut down – as well as which ones you can afford to keep high.

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Author
James Archer

Ultimate Audio Bang #29: searching for a deer's heart

1 year 2 months ago

We kick off 2023's inaugural episode of the Ultimate Audio Bang, by doing some - rare - forward thinking. That's right, Hayden gets genuinely excited over a couple of his most anticipated FPS games of the year, and I realise that I'm less "excited" and more "intrigued" by what's on offer. The consensus? We hope there are some strong surprises.

And we've started two new things! We're breaking the pod into two segments for the foreseeable future, with one half focused on current FPS stuff, and the other on games less-travelled in the space. Our first target? Deer in theHunter: Call Of The Wild.

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Author
Ed Thorn

A sinister galactic death march powers Power of Ten's roguelike shooting

1 year 2 months ago

Ooh, I'm glad this made it to a full release. Power of Ten has rattled around my PC since ... I want to say "a year ago", but that could turn out to be any time in the last three years if I actually check. It didn't quite push me over the "Article Threshold" back then, but having given it a proper go now it's out of early access, it's time.

You're a little spaceship, with a simple but intriguing backstory, who's appeared near an inhabited planet. A transmission asks you to repair their defensive shield before "the Deadeye" arrives to genocide them, which, uh, okay I think I know whose side I'm on here, game.

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Author
Sin Vega

Here's how to fix up the original Dead Space to play today

1 year 2 months ago

Our Dead Space remake review and the associated excitement has me wanting to check out the sci-fi survival horror again, but not quite enough to pay £50 for a new version of a game I already own. So I reinstalled the game I already own. Turns out, after a few vital (yet easy) tweaks and fixes, the 2008 game is still perfectly playable. If you too wish to once again to CUT OFF THEIR LIMBS and are uncertain about ponying up £50, here's how to get the original working well on PC.

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Author
Alice O'Connor

Occult pinball game Demon's Tilt is getting a sci-fi sequel

1 year 2 months ago

Spooky indie pinball hit Demon’s Tilt passed me by in 2019, so I’m pleased the devs have decided to build on their bumper success with a sci-fi-flavoured sequel. Xenotilt transports the silver sphere action from the occult cathedral surroundings of Demon’s Tilt to a floating space hulk called the Samaritan. Forget any thoughts of friendly assistance to rack up a high score though, because this game’s subtitle is Hostile Pinball Action. You can see just how hostile Xenotilt can get by watching the trailer below.

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Author
CJ Wheeler

Like A Dragon: Ishin almost made me cry, then I raced chickens to dry my tears

1 year 2 months ago

Above the Berlin Samurai Museum's gift shop and flanked by ornate helmets of fearsome warriors of a bygone era, I played a few hours of Ryu Ga Gotoku Studio's remake of historical Yakuza spin-off Like A Dragon: Ishin this week. The original was a Japanese-only release back in 2014 on the PlayStation 3, but what a fever dream it was to be dropped into Chapter 3 of the story and let loose on an Edo period Kyoto as none other than Ryoma Sakamoto (multiverse Kiryu). I almost cried, I raced chickens, I caught a big eel, and I've come away with a warm fuzzy feeling inside.

From what I've played of the game's earliest portions, it's Yakuza through and through, to both its benefit and detriment. I don't expect it to convert those who dislike the series, but if you're a fan or a newcomer, it's looking like it'll both be a celebration of its cast, and a remake that feels like an old-school spin on the excellent Yakuza 0. In other words, the perfect introduction point to this mad, but beautiful action series.

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Author
Ed Thorn

Post-apocalyptic FPS Meet Your Maker is getting an open beta in February

1 year 2 months ago

Cast your mind back to December's The Game Awards and you may remember post-apocalyptic FPS Meet Your Maker giving us a closer look at its intriguing combo of raiding and building. Now, developers Behaviour Interactive have announced the FPS will see an open beta from February 6th to February 13th on Steam, ahead of its release in April. You’ll need to construct your own outpost to ward off other intrepid players who’re after your genes to splice, and set off on your own incursions to try the same yourself.

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Author
CJ Wheeler

Forget two seasons, The Last Of Us TV show co-creator wants at least three

1 year 2 months ago

HBO’s take on Naughty Dog’s shroomocalyptic game series The Last Of Us has been praised by critics as the best video game adaptation ever, but the show’s co-creator doesn’t think both games can be squeezed into a single season each. Craig Mazin discussed his hopes for the TV version of The Last Of Us while guesting on an upcoming episode of The Playlist Podcast. Mazin seems to think the second game would have to spread out across multiple seasons, like the tendrils of an infected.

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Author
CJ Wheeler