4 years ago
It’s no secret that Fallout 76 has not had an easy journey on the heels of its rocky launch. While it’s received some post-launch improvement, right now, it’s still fairly buggy and isn’t in the greatest of places. It just doesn’t feel like the Fallout I’ve grown to love, nor does it have enough to keep me coming back for more with its mind-numbing “your princess is another castle” storyline, and an end game that completely falls flat..
Enter Fallout 76 Wastelanders, or as some have dubbed it, Fallout 76 2.0 – a free update that promises game-wide improvements and the non-player characters surprisingly absent from the initial wasteland adventure. I finally got the chance to go hands-on with Wastelanders through a private test server and while it’s not the excellent Final Fantasy 14: A Realm Reborn overhaul the game probably needs at this point, it's most definitely a small step in the right direction.
[widget path="global/article/imagegallery" parameters="albumSlug=fallout-76-wastelanders-screenshots&captions=true"]
When starting Wastelanders, there are two ways to go about it: begin fresh from the Vault, or travel back to Vault 76 using your high-level character. I wholeheartedly recommend using your high-level character for multiple reasons. For starters, there are a ton of Charisma, Strength, and Intelligence dialogue options right from the get go, all of which will be closed off to you in the earlier levels. The second is a very early, very abrupt progression gate tied to your character level, but that’s something I’ll get to in a bit.
You’ll notice immediately that the world is much more populated. From the start, you’re greeted by two women scouting Vault 76’s entrance, claiming to be looking for a treasure. After some back and forth, they gave me my first weapon and motioned me off to a nearby bar to check in with the locals.