Battlefield 2042 Has Been Slightly Delayed

1 day 21 hours ago

Today EA DICE Announced that the release of Battlefield 2042 has been delayed.

Luckily, the delay is pretty small, and it’ll come less than a month after the originally announced date of Oct. 22, 2021. We’ll get the game on Nov. 19, 2021.

Below you can read the full announcement.

Battlefield 2042  will launch on Nov. 19, 2021 for PS5, PS4, Xbox Series X|S, Xbox One, and PC.

If you’d like to see more, you can enjoy the original reveal, the first gameplay, and the reveal of the first look at the Portal mode.

If you’re unfamiliar with the game, here’s how Electronic Arts describes it:

Author
Giuseppe Nelva

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Back 4 Blood Campaign Trailer Gives A Primer On Its Blood-Soaked Story

1 day 22 hours ago

Back 4 Blood

With all the focus on Back 4 Blood’s four-player cooperative action, it’s easy to forget that there’s a story propelling the zombie-infected adventure. A new trailer touches on some of the game’s narrative beats before it launches on October 12. 

The video doesn't give away a ton of plot details but it does introduce players to “Mom”, the foul-mouthed leader of the eight Cleaners they'll control. She may getting on in years but she’s clearly no pushover, and that’s good. She’s got to wrangle a group of disparate personalities from different backgrounds all united under one goal: take back a world overrun by monsters. The video also touches on the emergence and subsequent spread of the Devil Worm, the mysterious parasite responsible for transforming most of the population into mindless, flesh-eating zombies.

Click here to watch embedded media

Author
Marcus Stewart

Pokémon Unite Players Sure Don't Like Surrendering

1 day 22 hours ago

Picture this: You’re playing Pokémon Unite as your favorite monster (Greninja mains, sound off in the comments), whooping some ass. But as the game goes on, you find that your team is seriously STRUGGLING. What do you do, choose the surrender option or stick it out until the end? Matches may be pretty short in Pokémon

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Author
Jeremy Winslow

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Corsair's pretty 240mm AiO cooler is going cheap on Amazon UK

1 day 22 hours ago

Liquid CPU coolers are all the rage these days, as they look neat and provide the sort of excellent cooling performance you'd normally only get out of an oversized air cooler. Corsair make some of the best AiOs in the business, and today their (draws breath) iCue H100i Pro XT RGB 240mm CPU cooler (phew) is going cheap. It debuted at £115 and normally costs £90, but today you can pick it up for the relative bargain price of £72.

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Author
Will Judd

DokeV's Trailers Showed Less Than 10% of its Entire Open World

1 day 22 hours ago

Last month, we got a long look at DokeV, the open-world action-adventure game from the studio behind Black Desert Online that's full of monster catching, goofy minigames, and exploration of what sounds like quite a sizable open world.

Speaking to IGN, lead producer Sangyoung Kim gave a rough idea of the full scope of the world in comparison to its trailer from Gamescom Opening Night Live.

"Including White Whale Town, there are two towns shown in the video," he said. "I’m not sure how to express the island’s magnitude, but you can think of it like this: the parts of town you’ve seen in the trailer are less than 10% of the actual island. The map is large enough to keep you entertained just by walking around and exploring the open world.

"We actually rode the skateboard, drifted, and boosted around the island in the game engine, but it took quite a while to do a full trip around it."

The skateboards Kim is referring to are shown in the trailer alongside a number of other interesting traversal methods, such as jet skis, rideable alpacas, umbrellas (used like gliders), bicycles, cars, skateboards, and plenty more. And Kim added that those methods aren't the only ways you can travel — there are plenty more that haven't been shown yet, which players will be able to use to "explore freely."

Plus, Kim said that the world will incorporate day and night cycles, seasons, and weather as well — though he noted that it's still in development and that's subject to change.

Author
Kat Bailey

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In DokeV, the Dokebi Monsters Are for Far More Than Just Battling

1 day 22 hours ago

DokeV dazzled at Gamescom Opening Night Live, where for four colorful minutes it demonstrated a large open world full of goofy monsters, like a bear with boxing gloves and rideable alpacas. But while it seems these monsters are in some fashion capturable and able to stand by the player's side in battle, that's not the sole focus on DokeV.

According to lead producer Sangyoung Kim, DokeV's monsters, called Dokebi, which are "spirit-like beings" in Korean folklore. Kim told us that actual Dokebi myths are at the heart of many monster designs we've already seen.

"We thought of a lot of different ideas with the Dokebi folklore at the center," he said. "You may have seen the Anteater-like Dokebi in the video, but it’s not actually an anteater. This Dokebi represents an imaginary animal called Bulgasari that takes on the form of a bear (kind of), and it eats iron. Another Dokebi in the video is in the form of a bird wearing a traditional Korean hat; this was drawn from a dark spirit called Eoduksinii in ancient folklore.

"But not all designs take these kinds of things into consideration. There are a lot of other ones that we design freely with whatever comes to mind. Sometimes we cannot apply those to the game. So we put that into the murals in the game. I liked that this sort of inspiration helped create a very rich display of the environment."

Author
Kat Bailey

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What Console Annoyances Still Need A Fix?

1 day 22 hours ago

Console developers are able to update modern hardware through firmware updates, adding new features and fixing other user problems. This last week, both Nintendo and Sony released firmware updates that resolved various user issues for each console. 

The Nintendo Switch received a firmware update that enabled Bluetooth connectivity for the four-year-old system, so you can finally use your Apple AirPods with the Switch. Better late than never. 

Meanwhile, Sony's new PlayStation 5 update offers a variety of quality-of-life changes. For example, your system library now clearly distinguishes between PlayStation 5 and 4 versions of the same game. You can now customize the Control Center menu. And, maybe most importantly, the update enables internal storage expansion, meaning PS5 owners can install their own SSD into the console as a way to expand the system's internal storage. 

Author
Ben Reeves

Battlefield 2042 Delayed Until November

1 day 22 hours ago

EA has announced that Battlefield 2042 will be delayed until November 19, 2021, pushing the release date by almost a month after its original October 22 release date.

In a press release, DICE GM Oskar Gabrielson cites ongoing complications with the COVID-19 pandemic. “Given the scale and scope of the game, we had hoped our teams would be back in our studios together as we move towards launch. With the ongoing conditions not allowing that to happen safely, and with all the hard work the teams are doing from home, we feel it is important to take the extra time to deliver on the vision of Battlefield 2042 for our players.”

Battlefield 2042 is EA and DICE’s first Battlefield game since 2018’s Battlefield 5, and it is the latest game to be hit by a delay in 2021.

Unlike some other major releases originally planned for 2021, Battlefield 2042 will still launch this year and won’t impact EA’s financial forecast for the fiscal year 2022.

EA also says an update on the Open Beta for Battlefield 2042 will be announced later this month.

Battlefield 2042 will be set in the near future and will include hallmarks of the series such as large-scale battles and huge open maps. In addition, Battlefield 2042 is set during an environmental disaster so players will contend with natural disasters like tornadoes appearing on the map as well.

Author
Matt Kim

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Battlefield 2042 set for delay, reports suggest

1 day 23 hours ago

UDPATE 9.10pm: DICE has officially confirmed reports of a delay for Battlefield 2042, announcing the game's release will be pushed back by a little over five week due to "unforeseen challenges" related to the ongoing pandemic.

Battlefield 2042 was initially due to launch on Xbox, PlayStation, and PC next month, on 22nd October, but will now arrive on 19th November this year.

"Building the next generation of Battlefield during a global pandemic has created unforeseen challenges for our development teams," DICE wrote in a statement shared on Twitter "Given the scale and scope of the game, we had hoped our teams would be back in our studios together as we move towards launch. With the ongoing conditions not allowing that to happen safely, and with all the hard work the teams are doing from home, we feel it is important to take the extra time to delver on the vision of Battlefield 2042 for our players."

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Tom Phillips

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DokeV Pivoted From MMORPG to Open-World Action-Adventure, But It Will Still Have Multiplayer

1 day 23 hours ago

When DokeV got its latest new trailer at the recent Gamescom Opening Night Live event, some people (including us!) were initially confused. The game had originally been marketed as an MMORPG, but now all its messaging called it an "open-world action-adventure." No massive multiplayer online elements in sight.

What happened?

According to Pearl Abyss director of animation and motion capture and DokeV lead producer Sangyoung Kim, it was a simple matter of vision. At one point in its development, an MMORPG like Pearl Abyss' previous title Black Desert Online made the most sense. Now, it doesn't.

"We’ve had a lot of discussions about the game’s direction while working on DokeV and as the result, we concluded that making it an open-world action-adventure game allows us to best express our vision for the game," he said. "Now we are going in the direction of enjoying the diverse gameplay in the vast open world."

All that said, though, that doesn't mean the multiplayer components are gone from DokeV. The monster-filled adventure will include both a single-player experience in its main storyline, Kim told IGN, as well as "collaborative multiplayer elements to work on with other players," such as fighting boss monsters together as a group.

"Of course, there will be a PvP element in the game," he added. "For those competitive elements, we are developing it with the idea of friendly competition that encourages good sportsmanship. We will come back with more information on this in the future."

Author
Kat Bailey

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Deathloop PC Stuttering Issue Apparently Not Caused by Anti-Piracy [Update]

1 day 23 hours ago

Update 09/16: Stuttering issues experienced in Deathloop's PC version are apparently due to issues tied to framerates and mouse input controls, rather than performance problems caused by the game's Denuvo anti-piracy solution.

Digital Foundary's Alexander Battaglia, who is testing the PC version of the game, has said on Twitter that "There is no direct evidence at the moment in all my testing that there is microstuttering/that denuvo is at fault for anything." Instead of an actual frame rate issue, Battaglia notes there is a problem with "something that looks like stutters".

PC specialist website DarkSideOfGaming has conducted its own testing, and its findings conclude that "the stutters of Deathloop are somehow tied to the framerate. Framerates between 60-90fps have a stuttery feeling/movement. At 120fps, things are way smoother. These issues have nothing to do with Framerate Limiters or Refresh Rates."

Author
Kat Bailey

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The 10 Best Co-Op Games

2 days ago

A great co-op game leaves you with a memorable shared experience, something you can reminisce with a friend about months or even years later. They can forge friendships, maybe test the limits of others, or even just bring people closer together. We love co-op games at IGN, which is why we wanted to take some time to put together this list of the top 10 cooperative games of all time.

Before we start though, a few caveats as we define what “co-op” means for this list. First, we wanted to focus on games that were truly built around that cooperative experience. This is a list of the top 10 cooperative games, not the 10 best games that happen to be playable cooperatively, which is why you’ll see a lot of games, or separate modes, that can only be played with two players. There are going to be a few that can be played solo, but these experiences are really defined by their cooperative versions. To make room for those games, we had to make some tough cuts, including Halo and Borderlands.

Also, to keep this from stepping on the toes of other genres, we’re omitting MMOs, MOBAs, and any games that are solely focused around competitive cooperative play. Rainbow Six Siege and the Battlefield games are amazing cooperative experiences for those on the same team, no doubt, but for this list, we want to highlight the games that bring people together to work towards a common goal that’s not simply “beat the other team.”.

With that said, here are the 10 best cooperative games of all time.

Author
Adam Bankhurst

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Beaver city-builder Timberborn is out in early access now

2 days ago

It feels as if the past couple of years have seen a quiet resurgence of Settlers-style town building games, and often those where you're prepping to survive a terrible winter. Timberborn looks like it would sit in that genre but with a distinct twist: all the humans are long dead, and your town is instead inhabited by beavers.

It's out in early access now.

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Author
Graham Smith

Aragami 2 Review

2 days ago

Ninjas and the stealth genre are like PB&J sandwiches: even with stale bread, it's usually a mix powerful enough that it can overwhelm any unpleasant flavors — though Aragami 2 is the exception that proves that rule. This sleuthy third-person adventure is an utter delight when you're exploring its brilliant serpentine levels or disposing of evil-doers by way of some creative supernatural powers, both of which are even more fun while hip-tossing your way through the campaign in co-op with a buddy. Even so, a lackluster story, painfully repetitive missions, and one too many bugs keep Aragami 2 from being a tale worthy of legend.

Set in an entrancing, war-torn feudal fantasy land known as Rashomon, Aragami 2 puts you into a stoic hero's spiffy tabi boots as they try to save the Kurotsuba clan from a miasma of death and disease. It seems a rival clan known as the Akatsuchi wants to wipe any competition from existence, no matter how war-crimey things get. Despite Aragami 2 sewing compelling seeds involving themes of spiritualism, the story never blooms into anything meaningful in the 15-hour long campaign. It's all just shallow set dressing to justify why you're throat-punching armored guys around the countryside. At least, as a silver lining, you don't need to know what happened in the first game to enjoy this one.

Author
Dan Stapleton

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Twisted Metal TV adaptation casts Anthony Mackie as John Doe

2 days 1 hour ago

Anthony Mackie is reportedly set to star as Jon Doe in the upcoming live-action TV adaptation of Sony's brash vehicular combat series Twisted Metal.

A TV series based on Twisted Metal was initially touted backing 2019, but it wasn't until last year that production appeared to shift up a gear, when first official details appeared online.

The show - an action-comedy take on the PlayStation series, scripted by Cobra Kai writer Michael Jonathan Smith - is said to tell the story of a motor-mouthed outsider who's offered a chance at a better life, as long as he can deliver a mysterious package across a post-apocalyptic wasteland dominated by savage marauders driving vehicles of destruction.

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Matt Wales

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Kerbal Space Program developer's Balsa Model Flight Simulator is out now

2 days 1 hour ago

Building balsa models doesn't have the same immediate appeal as constructing space rockets, and yet Balsa Model Flight Simulator still seems extremely appealing. That's partly because it's from the original developer of Kerbal Space Program, and offers a similar physics construction toolset even if on a more terrestrial scale. It's available now in early access.

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Author
Graham Smith

BPM: Bullets Per Minute Brings Its Chaotic Rhythm FPS Action to PS4 & Xbox One on Oct. 5

2 days 1 hour ago

Today, UK-based studio Awe Interactive announced that it will be bringing its rhythm-action first-person shooter, BPM: Bullets Per Minute, to PS4 and Xbox One on Oct. 5.

The news comes by way of a freshly cut video that dropped earlier today. Go ahead and check it out down below:

As you can see, BPM: Bullets Per Minute wears its influences on its sleeve: Part DOOM-like and part Crypt of the Necrodancer-esque rhythm action experience, the roguelike FPS boasts guns, bullets and monsters by the blood-splattered boatload.

Of course, those gaming on PC are lucky enough to already have access to the title as it released last year on the platform. But this newly confirmed console release date will see BPM debuting on PlayStation and Xbox next month.

Author
Dylan Chaundy

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Microsoft Flight Simulator Spitfire Mk1A Released Just in Time for Battle of Britain Day

2 days 1 hour ago

Today third-party developer Aeroplane Heaven released a relevant warbird for Microsoft Flight Simulator, which will likely please World War II fans, the Spitfire Mk1A.

The add-on is available for the PC version of the sim on the developer’s own store or Orbx Direct for $32.95. At the moment, there are no details on possible future availability for Xbox.

It comes with the following features:

  • Beautifully crafted exterior and interior models built from years of research and using factory drawings and plans.
  • Fully detailed authentic cockpit with many unique animations and functions.
  • “Modern” avionics suite available with a switch-out for those that like a modern approach to their simming!
  • Special effects include engine exhaust and radiator heat vapour
  • Highly accurate, animated pilot with correct 1938 pattern goggles, sunshade and oxygen mask.
  • Functional exterior battery cart, mandatory for starting early Spitfires
  • Beautifully crafted, professional “Merlin II” sound set.
  • Highly accurate flight dynamics and performance specifications ensure an authentic flight.
  • Unique coding irons out that terrible MSFS “tail-dragger” behaviour!

The package also includes the following liveries:

  • 19 Squadron – “QV” original and restored versions.
  • 19 Squadron – “QV-K Squadron Leader Brian Lane “Yellow-nose”
  • 602 Squadron – “LO-G” P.O. O. Hanbury
  • 609 Squadron – “PR-F” PO Sydney Jenkin Hill
  • 610 Squadron – “DW-E” PO Constantine Pegge
  • 54 Squadron – “KL-B” F.O. A. “Al” Deere
  • 74 Squadron – “ZP-C” Squadron Leader John Freeborn

Below you can check out what it looks like.

Author
Giuseppe Nelva

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Exclusive First Look At Patrick Star's Gameplay Breakdown For Nickelodeon All-Star Brawl

2 days 1 hour ago

Not only does Spongebob’s best friend Patrick Star have his own show now, but he’s also the star of the newest character breakdown for Nickelodeon All-Star Brawl. We have the exclusive first look at Patrick in action.

Patrick’s playstyle is unlike others we’ve seen from the cast so far. He’s the game’s equivalent to a grappler, with all his special attacks resulting in grabbing and slamming his opponents to the ground. Unleashing his neutral special allows for additional side-to-side slams (think what Hulk did to Loki in The Avengers) if you hammer on the button. Using Patrick’s up special, called “I Am Already A Star,” propels the shining starfish in whichever direction you’d like, giving the character some surprising mobility. As a bonus, if an opponent finds themselves in Patrick’s path during this move, they’ll be grabbed and tossed aside. Rounding out the special attacks is possibly Patrick’s most dangerous move, the down special “Hugdriver.” Patrick captures a character and jumps forward to deliver a devastating powerbomb. However, crafty players can use this move to careen both characters right off the stage for a strategic double KO.

Click here to watch embedded media

Author
John Carson

Anthony Mackie Cast In Live-Action Twisted Metal TV Series

2 days 2 hours ago

In February, it was announced that a live-action Twisted Metal TV show was in the works by Sony Pictures Television and PlayStation Productions. The action-comedy series based PlayStation’s iconic vehicular combat franchise seems to have found its star in one Anthony Mackie, who will portray a character known only as John Doe.

Fans of the Marvel Cinematic Universe know Mackie best for his portrayal as the superhero Sam Wilson/Falcon in several film installments (including an upcoming 4th Captain America movie) and as the star of the Disney+ series The Falcon and the Winter Soldier. Mackie’s film credits also include The Woman in the Window, Synchronic, and Pain & Gain

Head of PlayStation Productions Asad Qizilbash tells Deadline that “We’re thrilled to have Anthony Mackie on board. His ability to blend comedy, action and drama is perfect for the Twisted world we’re creating.”

Author
Marcus Stewart

Japan Will Build Another Giant Full Scale Gundam

2 days 2 hours ago

Japan loves its massive, full-scale Gundam mecha. After those built in Tokyo’s waterfront district of Odaiba and the moving one in Yokohama, another is coming.

Today a press release from Mitsui Fudosan announced that a full-scale model of the RX-93ff ν Gundam from Mobile Suit Gundam Char’s Counterattack will be built by spring 2022 in Fukuoka. Its construction will be supervised by director Yoshiyuki Tomino himself in collaboration with the Bandai Namco group, and it’ll be the first of its kind built in Kyushu.

It’ll stand in the plaza in front of the LaLaport Fukuoka mall. Inside the mall, the opening of the Gundam Park Fukuoka is also planned, promising a new entertainment hub for Gundam fans of all ages.

It’ll basically be pretty similar to Odaiba’s Gundam built in front of the Diver City mall, which includes the Gundam Base gunpla and merchandising megastore.

Below you can check out a map of the location and a few renders of the statue.

Author
Giuseppe Nelva

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