Guild Wars 2's Sixth Expansion Arrives In October With A New Beachside Housing Option

6 months ago

Guild Wars 2, ArenaNet's free-to-play MMORPG that first launched in 2012, is receiving its sixth expansion on October 28. Titled Visions of Eternity, it will have players setting sail for a mythical island, one where they'll be able to unlock a new beachside Homestead and more.

In Visions of Eternity, players will journey into the unknown to the fabled island of Castora, where they'll need to put a stop to a group of evildoers looking to use the island for their own nefarious ends.

On launch day, Visions of Eternity will add a swath of new features to the 13-year-old MMORPG, including two new maps to explore, new legendary weapons, updates to the Skimmer mount, new Homestead housing system features, and additional elite specializations for each profession to allow for more build possibilities.

A fantasy beach house is one great reason to travel to Castora. Players will turn an island shipwreck into their island getaway, and new Homestead features will make it so players can quickly and easily share their housing creations so that they can instantly be recreated by others (as long as they have the requisite decorations).

Author
Cameron Koch

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Tony Hawk's Pro Skater 3 + 4 Review And Xbox Layoffs (Feat. Ash Parrish)

6 months ago

the game informer show

In this week's episode of The Game Informer Show, we discuss our Tony Hawk's Pro Skater 3 + 4 review and Activision's controversial decision to change THPS 4's long-standing structure. Later in the show, special guest Ash Parrish, video game reporter at The Verge, joins us to discuss last week's Xbox layoffs and studio closures, Summer Games Done Quick, and Missile Command Delta. 

The Game Informer Show is a weekly podcast covering the video game industry. Join us every Thursday for chats about your favorite titles – past and present – alongside Game Informer staff and special guests from around the industry.

Author
Alex Van Aken

Oblivion Remastered Update Stealthily Fixes Major Dark Brotherhood Mishap

6 months ago

Oblivion Remastered's latest update fixes an issue Elder Scrolls lore fans have been wondering about since the remaster's release, though the change isn't listed in the official patch notes.

Spoilers for Oblivion ahead. Those who have previously played the original Oblivion's Dark Brotherhood storyline will likely remember the intimidating door to the Dark Brotherhood's Cheydinhal sanctuary, which sports a relief depicting a woman (the Night Mother) raising a knife against her children. The Night Mother had five children she conceived with the god-like entity Sithis, which is backed up by the fact that inside the Night Mother's tomb in-game, there are skeletal remains of one adult and five children.

That, however, isn't what the Dark Brotherhood door in Oblivion Remastered looks like. Not only is it lacking the moody red lighting of the original, but it is actually lore-inaccurate as well. In the launch version of Oblivion Remastered, the door shows seven children instead of five.

Author
Cameron Koch

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Magic: The Gathering Scalpers Are Already Selling the Sonic Secret Lair At a Mark-Up

6 months ago

The Sonic the Hedgehog crossover with Magic: The Gathering's boutique Secret Lair drops went live yesterday, and it was predictably popular. Eager fans swarmed the site, and now, scalpers are already selling some of the product online at a mark-up.

Secret Lair is Magic: The Gathering's special collection of rare and unique cards, with either brand-new designs or special reprints of classic cards. For Sonic, the Blue Blur got three different sets of cards. The Friends & Foes collection featured new cards that could, presumably, be Commanders for Sonic-focused Commander decks, like Knuckles, Amy, Dr. Eggman, and Shadow. Turbo Gear and Chasing Adventure, meanwhile, were reprints of cards like Lightning Greaves and Unexpected Windfall with Sonic-styled card art.

When the set went live at 9am PT yesterday, a queue formed and quickly ramped up. There were limits in place, presumably to prevent people from mass-purchasing and flipping the goods. Still, it shouldn't be a surprise that a few card sets have found their way onto eBay already, at a marked-up price.

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Eric Van Allen

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Nintendo Reveals How Donkey Kong Bananza Would Have Looked as a Switch 1 Game

6 months ago

Nintendo has given fans a rare peek behind its development curtain, with a glimpse at how upcoming Switch 2 platformer Donkey Kong Bananza would have looked on Switch 1.

As previously revealed by IGN, Donkey Kong Bananza originally began as a Switch 1 project, before Nintendo realised the game's destruction-heavy action required better hardware with beefier technical specs.

Donkey Kong Bananza producer Kenta Motokura has now confirmed Bananza switched from being in development for Switch 1 four years ago, back in 2021, after running into technical "challenges". To illustrate his point, Nintendo has published a couple of comparison images, showing how the game looked running on Switch 1, compared to its Switch 2 counterpart.

"We originally began developing Donkey Kong Bananza on Nintendo Switch, but we ran into some challenges," Motokura said, as part of a new Ask the Developer Q&A. "I think it was around 2021 when we started to think about moving development to Switch 2."

"It was clear that the memory available on Switch [1] would struggle to handle that load," added programming director Wataru Tanaka, "and we felt that manifesting the huge volume of terrain that we did in this game might have been unachievable on that platform.

Author
Tom Phillips

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A Mario Game You Can't Buy Anymore Just Got A Switch 2 Update

6 months ago

A collection of Mario games received a surprise patch, but it mostly serves as a rude reminder that Nintendo stopped selling it over four years ago. The version 1.1.3 software update for Super Mario 3D All-Stars is specifically for its performance on Nintendo Switch 2, with the Nintendo support website saying that the update addresses "several issues" to "improve gameplay on Nintendo Switch 2."

The update notes do not detail what these issues were or how gameplay is improved when playing on Switch 2. 3D All-Stars also received an update on June 3, shortly before the Switch 2's launch, but Nintendo's website used identical language then, offering no specifics. 3D All-Stars is not on Nintendo's list of Switch 1 games that received Switch 2 enhancements via free updates.

An observer on Reddit who booted up 3D All-Stars after the Switch 2 update claims that it still runs at 1080p in docked mode, adding that the UI may have received a resolution upscale. Other users note that Super Mario 64 and Super Mario Sunshine still run at 30fps post-update.

Author
Chris Compendio

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Nintendo Details Why Donkey Kong Bananza Development Jumped From Switch To Switch 2

6 months ago

Donkey Kong Bananza Switch 2 Exclusive

Donkey Kong Bananza, the next Switch 2 exclusive from Nintendo, launches in just two days on Thursday, July 17, and ahead of its release, Nintendo has released a three-part interview series with the game's leads. That's how we learned you can skip locations and parts of the story in the game, and why Donkey Kong Bananza's destruction gameplay can be traced back to a Goomba with arms. It's also where we learned more about Nintendo's transition from developing Donkey Kong Bananza on Switch to Switch 2. 

When asked by the interviewer if Donkey Kong Bananza was planned as a Switch 2 game from the jump, producer Kenta Motokura explained that it began life as a Switch title, but was moved to Switch 2 around 2021 due to challenges the team (which also developed Super Mario Odyssey) ran into. Art director Daisuke Watanabe chimed in to add, "We first looked into how we could upgrade what we'd originally built for Switch to take advantage of Switch 2. 

Author
Wesley LeBlanc

How To Swat The Ball On Defense In College Football 26

6 months ago

EA Sports has delivered several new mechanics and gameplay changes in College Football 26. However, one of the more noteworthy changes the developers implemented is called "No eyes, no pick," which relates to defenders needing to have their head turned around and facing the ball in order to intercept it. In the past, it seemed like defenders had eyes in their back of their heads and were able to pick off passes without even looking at the ball.

While this change is important, it's also crucial that you understand another mechanic to go along with it: swatting the ball. Now that your defenders need to actually face the ball to intercept it, swatting the ball is more vital than ever if you want to stop passes from being completed against your defense. You can find out how to swat the ball in College Football 26 in the guide below.

How to swat the ball with defenders

Fortunately, the process of swatting the ball is fairly simple. The short answer is you swat the ball by pressing X on Xbox or Square on PS5. The issue with the mechanic is that it doesn't always seem to work. We'll explain a little more about that after you read about the general steps to swat the ball in CFB 26:

Author
Joey Carr

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Nintendo Says Donkey Kong Bananza 'Will Come to Symbolise 3D Donkey Kong' — in a Separate 'Branch' to 2D Games

6 months ago

Switch 2 blockbuster Donkey Kong Bananza will be something of a template for the character's future 3D games, Nintendo has said, splitting DK's appearances in 2D and 3D titles.

Similar to how Mario still appears in both 2D and 3D installments — the most recent of each being Super Mario Bros. Wonder and Super Mario Odyssey, respectively — Nintendo now sees a similar delineation in its plans for its most prominent ape.

Expanding on comments previously made to IGN about Bananza's origins, producer Kenta Motokura has said that the game's development began when Nintendo legend Yoshiaki Koizumi asked his 3D Mario team to work its magic making a 3D DK game instead.

"With an eye to expanding the Donkey Kong franchise further, I'd like the team that's been working on 3D Mario games to create a 3D Donkey Kong game," Motokura quoted Koizumi as saying, as part of a new Ask the Developer Q&A. It was this instruction, combined with ongoing experimentation into voxel-based destruction, that led to Donkey Kong Bananza's genesis.

Author
Tom Phillips

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8BitDo Pro 3 Controller Is Loaded With New Features, Preorders Live Now

6 months ago

8BitDo has revealed the successor to its popular Pro 2 Bluetooth Controller. Officially called the Pro 3 Bluetooth Gamepad, the upcoming controller retains the form factor of the Pro 2 while implementing some of the enhanced features found in the Ultimate 2 Bluetooth, such as TMR joysticks and trigger locks. It also has a few entirely new features not found on other 8BitDo controllers, including swappable magnetic face buttons and an extra pair of arcade-inspired ball-top stick caps.

Author
Steven Petite

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Upcoming Dragon Quest Remakes Won't Upgrade From Switch to Switch 2

6 months ago

Square Enix is finally confirming details about the Switch and Switch 2 versions of Dragon Quest I & II HD-2D Remake and unfortunately, the news isn't exactly great: Square Enix has stated it will not be providing any update path, free or paid, between the different console releases, effectively treating each like its own thing.

First spotted by Wario64, Square confirmed the news in a FAQ posted to the official Japanese Dragon Quest site. The exact copy on the page reads, "No, there is no upgrade path currently available or planned. Please buy your copy for whichever system you would like to play it on." It also clarifies that the performance of Switch version of Dragon Quest I & II HD-2D Remake will be capped on the Switch 2, meaning that if you want the (likely small) graphical edge, you're going to have to buy the newest version of the title.

The news has understandably upset a contingent of fans due to concerns and reservations surrounding Switch 2 key cards. The Switch 2 version of the Dragon Quest remakes comes on one of these game key cards, which have proven to be controversial since their widespread adoption on the new system, since they don't technically hold any game data on them. Instead, they basically grant a one-time permission to then download the game digitally. The Switch version comes on a traditional cartridge with the game files on it.

Author
Moises Taveras

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God Of War Studio's Next Game Gets An Exciting Update And A Key Clarification

6 months ago

What's next for God of War director Cory Barlog and game developer Sony Santa Monica? According to reporter Jason Schreier, Barlog's game is the developer's "next big thing," adding that progress is "going well."

Basically nothing is known about what the game is. Some have theorized that it is a new IP, but Schreier said that's not true. "It's not a new IP but it might feel like one. Maybe that's why people are confused," he said, adding that rumors that the project is sci-fi in nature are "nonsense."

Schreier went on to say that Resetera forum user Ashhong "knows what they are talking about." This person previously said Barlog's new game is "not a licensed game."

Sony Santa Monica's latest game was 2022's God of War Ragnarok, which Barlog worked on as the game's creative director after directing 2018's God of War. The studio didn't produce a trilogy to help avoid the Norse saga dragging out too long.

After Ragnarok was released, Barlog said Sony Santa Monica was "spread out on a lot of different things," suggesting the company might have had multiple games in the works. In 2021, it was reported that the studio was developing an open-world sci-fi new IP before it was reportedly canceled.

Author
Eddie Makuch

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Donkey Kong Bananza's Destruction Gameplay Can Be Traced Back To A Goomba With Arms

6 months ago

Donkey Kong Bananza

With Donkey Kong Bananza just two days away from launching on the Switch 2, Nintendo has released a three-part interview series with the game's leads. That's how we learned you can skip locations and part of the story in Donkey Kong Bananza, thanks to the game's destruction gameplay. It's also how we learned the game's destruction gameplay can be traced back to a Goomba with arms in Super Mario Odyssey. 

When asked by the interviewer about the origins of Bananza's destruction mechanics, one of the game's directors, Wataru Tanaka, explained the team (which also developed Super Mario Odyssey) had already been researching smashing mechanics before development on Bananza began. "Shortly after Super Mario Odyssey was released, we started running technical experiments with the idea of, 'What kind of game do you get if everything in the environment is destructible?'" 

That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." 

Author
Wesley LeBlanc

Agent of Strange Is a Uniquely Bizarre New Narrative Sandbox Thriller for PC

6 months ago

Sever Studio, developer of The Life and Suffering of Sir Brante, has announced Agent of Strange, a new narrative sandbox thriller with a distinct art style that's set in an early 20th century city that's sealed off from rest of the world – thus subjecting you and the rest of the populace to forbidden rituals, bizarre laws, and a reshaped reality. It's being published by HypeTrain Digital, and it's due out on PC in 2026.

This bizarre occult city is ruled by the Traum Family, whom you'll need to go undercover with and infiltrate after these overconfident aristocrats were foolish enough to open the Forbidden Red Door, after which they weren't the same when they returned. Sever says you can play as a "spy, saboteur, charlatan, revolutionary, loyalist — or something far darker. No path is fixed. No mask is permanent." Watch the debut trailer above and check out the first screenshots in the gallery below.

Sever promises that no two playthroughs will be identical, and that everyone in this living world will have their own agendas and make their own choices. You'll need to build alliances, delve into conspiracies, and choose your words and actions carefully, as the game will adapt based on your choices.

In sum, Sever says they aim for Agent of Strange to deliver "a surreal, story-rich experience blending deep player agency, systemic storytelling, and dark immersive worldbuilding." Wishlist it on Steam if you're interested.

Author
Ryan McCaffrey

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The Outlast Trials Season 4 Adds Conjoined Twins Killer, Shopping Mall Level, And More Today

6 months ago

The Outlast Trials 4.0

The Outlast Trials Season 4, Project Diarchy, begins today, introducing a new trial environment and a fresh killer to stalk players. The season adds a twisted new Prime Asset in the form of conjoined twins Otto and Arora Kress. 

These wealthy lovers work as one, quite literally, to hunt players down using a combination of a chainsaw and a 360-degree vision scope to spot players wherever they hide. You can catch a glimpse of them in action in the launch trailer below. 

The Kress Twins occupy the new shopping mall trial environment, which houses a new Story Trial called Kill the Politician (guess the objective). Season 4 also adds two new MK-Challenges – Get Out the Vote and Sentence the Persecuted – along with a revamped Rebirth system offering two paths: original Rebirth (solo play) and Communal (team play), and a new Deluxe Catalog of cosmetic items. 

The Outlast Trials is available now on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC. 

Author
Marcus Stewart

You Can Skip Locations And Parts Of The Story In Donkey Kong Bananza, Thanks To The Game's Destruction

6 months ago

Donkey Kong Bananza

With Nintendo's next Switch 2 exclusive game, Donkey Kong Bananza, just two days away from launch, the company has released a three-part interview series about the game's development. In the final section of the series, one of Bananza's directors, Kazuya Takahashi, said players can skip locations and parts of the story in the game, thanks to its unique destruction gameplay. 

"There's a lot of leeway in terms of progression in this game," Takahashi said when asked about any final words he might have to close out the interview. "For example, locations or parts of the story you can skip without suffering any consequences. When the game progresses in a way we hadn't intended, we call it a 'sequence break' in development terminology. Typically, in game development, restrictions are put in place to prevent this from happening, but since this game is all about destruction, we wanted people to play freely." 

Author
Wesley LeBlanc

Microsoft Announces Xbox Game Pass July 2025 Wave 2 Lineup

6 months ago

Microsoft has announced Wave 2 of the Xbox Game Pass July 2025 lineup, which includes the launch of Grounded 2 via Xbox Game Preview, Wuchang: Fallen Feathers, and more.

As revealed in a post on Xbox Wire, returning today, July 15, is High on Life (Cloud, Console and PC) across Game Pass Ultimate, PC Game Pass, and Game Pass Standard. Next up is the arrival of RoboCop: Rogue City (Cloud, PC and Xbox Series X/S) on July 17, for Game Pass Ultimate, PC Game Pass, and Game Pass Standard.

Also on July 17 are My Friendly Neighborhood (Cloud, Console and PC), before Back to the Dawn (Cloud, Console and PC) on July 18. Abiotic Factor (Cloud, PC and Xbox Series X/S) follows on July 22, before Wheel World (Cloud, PC and Xbox Series X/S) then rolls around on July 23 — all for Game Pass Ultimate and PC Game Pass.

Microsoft then saves its biggest hitters for the end of the month, with the launch of promising-looking Soulslike action RPG Wuchang: Fallen Feathers (Cloud, PC and Xbox Series X/S) on July 24, before the launch of Obsidian's garden survival sequel Grounded 2 (Cloud, PC and Xbox Series X/S) in Game Preview on July 29 — both for Game Pass Ultimate and PC Game Pass subscribers.

Capping off the end of the month — or, technically, next month — is the arrival of Farming Simulator 25 (Cloud, Console and PC) on August 1 for Game Pass Ultimate, PC Game Pass and Game Pass Standard.

Author
Tom Phillips

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Tales of the Shire's system requirements have me considering grafting a graphics card to a Hobbit's bum

6 months ago

Tales Of The Shire: A The Lord Of The Rings Game is finally coming out this month, offering terrifyingly cosy Hobbitiness to us bumbling Bilbos. Its system requirements have just dropped, and they're pretty reasonable.

In fact, its needs are so modest and homely that I'm wondering whether you might be able to run it on a Hobbit, provided you could find one in real life and staple some Nvidia - or AMD- branded plastic into the surface of its flesh. It's ok, I'm sure Gandalf has a magic stapler that doesn't produce excruciating pain if you fire it directly into a person.

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Author
Mark Warren

Worship: Be a Cult Leader in this Pikmin-Inspired Roguelike

6 months ago

Bless me, An-Ansgaidh, for I have sinned. Not against the Herald of Annihilation. Never against my god. I have always carried out my duties, my service, faithfully. Like any good cultist in An-Ansgaidh’s service, I long to be free from the burden of flesh, the toil of our mortal existence. Being a writer is a life of confessions. Every drop of ink I put to page reveals a bit of myself, whether I want it to or not. But now I have the honor of spilling blood in the service of a great god in this Pikmin-esque cult builder. And I am enjoying myself, but I feel kinda bad about it.

My demo of Worship puts me in the robe of a cult leader sworn to An-Ansgaidh, Herald of Annihilation, the most compassionate of the Unseen Depth gods, who is determined to end our suffering by bringing an end to our pointless existence. Sick. My job is to gain An-Ansgaidh’s favor and expand Its cult. After playing a brief tutorial that gives me an overview of the controls and introduces me to a sassy and utterly deranged (in its own words, “charming a witty”) talking grimoire that serves as my guide, I’m dropped into a run in An-Ansgaidh’s service.

Author
Ryan McCaffrey

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