Nier: Automata HD Texture Pack Mod Completed After Four Years Of Development

22 hours 46 minutes ago

Nier: Automata has a loyal PC playerbase despite the action-RPG’s brief Steam review-bomb period that happened at the end of March earlier this year. Steam users were upset that visual upgrades were still absent from the game many years after its release. Square Enix and PlatinumGames acknowledged these issues and announced a newfound effort to bring the much-needed enhancements to Steam at some undisclosed point in the future. Good thing the modding community is so generous because an amazing Nier: Automata HD Texture Pack got its final major update over the weekend after four years of development. 

GPUnity, the mind behind the HD Texture Pack, posted the simple, but important, reason for why they worked tirelessly on the mod: “NieR: Automata is one of my favourite games. Unfortunately, it suffers from some blurry textures that hurt the presentation. My goal is to provide a natural restoration to the low-res textures, maintaining the intended look.” 

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Author
Jason Guisao

Battlefield 6 Is Teasing a Potential June Reveal

23 hours 12 minutes ago
The next Battlefield game could potentially be revealed in June according to a cheeky tweet from the game's official Twitter account. A new Battlefield game is finally coming later this year after the series took a brief hiatus from annual releases. While Battlefield games are typically released in the fall, a reveal next month could be in the cards. "Words that rhyme with Soon: June Boom," the Battlefield Twitter account posted. A likely indication that whatever the folks at EA DICE are working on, we could see it next month.
Author
Matt T.M. Kim

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Save your pretty paper home from flames in handcrafted Papetura

23 hours 24 minutes ago

Games whose various bits are made by hand in physical space before they enter digispace continue to be a delight. Papercrafted adventure game Papetura is out now and it looks absolutely lovely, as do the gorgeous paper sculptures that were built to construct its world. This little point and click 'em up adventure is all about little paper creatures trying to save their homes from fire. It's out now, so you can enter the fold whenever you'd like.

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Lauren Morton

Gears Of War Studio Moving To Unreal Engine 5

1 day ago

Gears of War studio The Coalition has announced it is moving its future projects to Unreal Engine 5. The announcement comes following the release of Gears 5: Hivebusters, a rare mainline campaign expansion in the Gears of War universe. The Gears of War series has always used Unreal Engine (the series was originally developed by Unreal creators Epic Games after all), but with Unreal Engine 5, The Coalition feels it can bring things to the next level.

"As we look to future games, we're excited to start shifting our resources to next-gen development using Unreal Engine 5," the blog post announcing the engine migration states. "Gears of War has always been at the front of Unreal Engine development – as a breakout 720p title for Xbox 360 through last year's 120FPS multiplayer update for Xbox Series X/S – and we're excited to continue that tradition by developing on UE5 for multiple new projects in the coming years."

The move to Unreal Engine 5 means major improvements for The Coalition's future titles, but it also brings with it a lull in the new titles coming out of the studio. "Shifting to a new engine is a big undertaking, so we want to be clear that we will not be announcing any new projects or titles for some time," the blog post states.

Author
Brian Shea

Dontnod CEO Says Life is Strange Is 'Not Our Strategy' For Now

1 day ago
Though Dontnod's seen success with games like Tell Me Why and Vampyr, it's still primarily associated with Life Is Strange. In addition to pioneering the series with the original Life Is Strange (which was widely praised by critics and sold over three million copies) Dontnod is also responsible for Life Is Strange 2 and The Awesome Adventures of Captain Spirit. But according to CEO Oskar Guilbert, Dontnod is now ready to move on. "Never say never," Guilbert said. "But for the moment it's not our strategy, yeah. We want to create our own IPs. That's what we want to do." Despite its association with Life Is Strange, Dontnod doesn't own the intellectual property. Square Enix does. And Square Enix recently announced that Life is Strange: True Colors will be developed by Deck Nine, which also worked on Life Is Strange: Before the Storm. That on its own doesn't prevent Dontnod from ever returning to Life Is Strange, but, at least for now, more Life Is Strange isn't in the studio's plans. [ignvideo url="https://www.ign.com/videos/2019/12/03/life-is-strange-2-the-complete-season-trailer"] Head of publishing Xavier Spinat added immediately after, "But we are looking at what's happening, of course. Because our fans are looking at it, and so we are looking at it." Guilbert elaborated further on the importance of Dontnod owning its own games, tying it into other topics we addressed during the interview like the studio's long-term stability. He also talked about Dontnod’s determination to remain independent and not have its portfolio influenced by outside editorial decisions. "We think that this is something really important for the company, for the ownership of the teams, and for the future of Dontnod," he said.
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Rebekah Valentine

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Dontnod 'Refused Several Proposals' of Acquisition to Maintain Independence

1 day ago
At a time when it seems like every independent studio that grows to a certain size and has a hit game or two is getting acquired by a giant entity, Dontnod is growing while fiercely proclaiming its ongoing independence. Speaking to IGN, Dontnod CEO Oskar Guilbert says that Dontnod had actually turned down a number of companies who wanted to acquire it in recent years. "To be honest, we refused several proposals," he says. "There are a lot of people who are interested [in] the game industry and see the game industry as a new El Dorado for investing. "...We raised 40 million euros in January. But for us, it was really important that the historic shareholders still have the majority, and still can keep the company independent. That's something really important for us." Why is Dontnod so adamant that it stay independent? For Guilbert, it comes down to the identity that Dontnod has built up over the years. [ignvideo url="https://www.ign.com/videos/2020/08/27/tell-me-why-review"] "The values, the kind of games we want to do — it's really important for us that we keep this identity of the company for the future. [...] I don't want to be pretentious, but we're one of the game companies which do these kinds of games — like Life is Strange, like Tell Me Why, and Vampyr also in a sense. We really want to continue doing this. And we are lucky because our current partners, our people who put a lot of money in our company still let us do what we want to do. "...Intuitively I think people know what it means, a game made by Dontnod.
Author
Rebekah Valentine

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Tribeca Film Festival Unveils Its First Official Games Selection

1 day ago

The Tribeca Film Festival announced the line-up of games chosen for its first-ever Tribeca Games Official Selection. Although L.A. Noire was the first video game to be honored by annual event in 2011, this marks the first time the medium has been treated as a full-fledged category with multiple titles in contention. The winner will receive the inaugural Tribeca Games Award.   

According to Tribeca’s press release (as shared by Gamasutra), the award honors an upcoming game for “its potential for excellence in art and storytelling through design, artistic mastery and highly immersive worlds.” Here are the eight games nominated:

Author
Marcus Stewart

First (brief) look at Rambo in Call of Duty: Warzone and Black Ops Cold War

1 day ago

Activision has offered a glimpse at Rambo in Call of Duty: Warzone and Black Ops Cold War.

The official Call of Duty Twitter account released a short clip showing Rambo preparing to unleash a fire arrow from his trademark bow at an unfortunate victim, alongside the tagline: "Become war."

Rambo arrives on 20th May as part of the mid-season update for Season 3 - no doubt as a costly soldier skin.

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EA teases something soon in June for Battlefield

1 day ago

It looks like we might be getting a look at the new Battlefield, uh, "soon." Today the Battlefield Twitter account put out a tease involving "soon" and "June."

"Words that rhyme with 'Soon,'" the tweet reads. "June. Boom." A clever way of saying hey, look forward to June. And also, boom?

EA confirmed recently that two Battlefield games are in development, one being the next Battlefield game for console and PC, and another standalone mobile game. In it, the company said that a reveal for the new Battlefield is coming "soon."

While EA usually skips out on E3, a June announcement still fits right into place. We're still waiting to hear what the plans are for this year, but it's probably safe to say Battlefield will be a component of whatever news EA might roll out in June. In other news, I can't stop thinking of words that rhyme with "soon."

EA teases something soon in June for Battlefield screenshot

Author
Eric Van Allen

Teen Titans' Beast Boy Joins Fortnite Later This Week

1 day ago
Beast Boy from DC's Teen Titans is coming to Fortnite later this week. He'll be able to join his comic teammate Raven, and there will even be a chance to earn some specific Beast Boy and Raven rewards when the animal shapeshifter lands on the island. Beast Boy will be available on Thursday, May 13 at 5 pm PT/8 pm ET on the Fortnite item shop. He'll come with the requisite back bling (a controller strapped to a pizza box), and custom pickaxe. Furthermore, Beast Boy will come with both his superhero outfit and a casual outfit, plus his Go Ape Emote will let him transform into a green gorilla. Beast Boy Bundle For anyone who can't wait until Thursday, Fortnite players will have the opportunity to unlock Beast Boy early in the Teen Titans Cup, a duo tournament beginning on May 12. Teams that score at least eight points can also earn a new Beast Boy and Raven Loading Screen from artist Gabriel Piccolo that highlights the couple's romance.
Author
Matt T.M. Kim

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The Witcher 3 PS5 And Xbox Series X Upgraded Version Might Use Fan-Made HD Mods

1 day ago

The Witcher 3 stands as one of the most revolutionary RPG experiences of the last-generation of console gaming. The third title in CD Projekt Red’s acclaimed trilogy is slated to get substantial visual and technical improvements for next-gen consoles. However, according to Kotaku, some of these aforementioned enhancements might be coming from fan-made mods that focus on HD textures and models.

Earlier this month, one modder named HalkHogan, provided an update in the posts section of their extremely popular The Witcher 3 HD Reworked Project modpage, saying “I know I announced a new HDRP preview in early March but I was silent the whole time. Sorry for that. But in return, I have some good news, and the reasons why I was quiet and why I don't have too much to show. I think the most important news is that I got an official message from CDPR about cooperation.” HalkHogan went on to say,  “While it's not certain yet, it's very likely that HDRP will be included in the official next generation update.”

Author
Jason Guisao

Hitman 3's Season Of Pride roadmap is bringing community contracts

1 day 1 hour ago

We've already gotten a frighteningly good look at the wild peacock suit coming to Hitman 3 today in its new Season Of Pride. Io Interactive have now laid out their full roadmap for the season in a new trailer, including all the free pride-themed contracts coming throughout the month. Along with all the official Hitmaning, contracts made by your fellow agents are arriving in June as well.

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Author
Lauren Morton

Apple fire shots at Epic for hosting Itch.io and its "offensive and sexualised" games

1 day ago

A couple of weeks before the Epic vs Apple trial kicked off, Epic added the Itch.io app to the Epic Games Store. It seemed like a move to show how inclusive and happy Epic were to host another storefront on their store, but now Apple have used this as ammunition against them. Last Friday, during the fifth day of the trial, Apple made it sound like the excellent indie-focused store is an evil demon app that sells games "so offensive" they couldn't possibly speak about them in court.

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Imogen Beckhelling

12 Minutes Is Like a Dramatic Stage Play With A-List Actors

1 day ago
I was smitten with writer-director Luis Antonio’s time-loop drama 12 Minutes from the moment it first appeared during Xbox’s E3 2019 press conference, after which it was one of the most-talked-about surprises of the show. Playing it then only reinforced my enthusiasm. It’s no wonder that the noted and trusted tastemakers at publisher Annapurna picked it up, and thankfully it's now due for release on Xbox platforms and PC “soon.” I played a recent, seemingly near-final build of 12 Minutes (via Parsec on PC), and while I have plenty of new compliments to lob at it in a moment, I’ll start with the same faux-complaint I had the first time: I didn’t have nearly enough time to dig into it! Both my 2019 hands-on and my latest one were under 30 minutes each, which meant that I got to do a few loops and dig into the murder mystery, and then my time was up. This time, as before, I walked away from my time with 12 Minutes and couldn’t stop thinking about it. Where is it going? How is it going to resolve? Who killed the wife’s father? [widget path="global/article/imagegallery" parameters="albumSlug=12-minutes-screenshots&captions=true"] But I’m getting ahead of myself. Twelve Minutes is, at first glance, extremely simple. It takes place entirely in a married couple’s apartment, with the camera looking down on them from above. You play the husband (voiced by James McAvoy), who arrives home, starts talking to his wife (played by Daisy Ridley), sits down for a special dessert to celebrate some good news your wife has to share, and then...there’s a knock on the door.
Author
Ryan McCaffrey

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Duke Nukem Forever proves the worst part of Duke Nukem is Duke Nukem

1 day ago

Does Duke Nukem Forever really need an introduction? It was announced before I hit puberty. It spent 15 years in development hell, becoming legendary for its protracted development time. Every few years, another tease would come out, saying, “no really, prepare your uterus, he’s coming for real this time,” only for 3D Realms to roll over and fall asleep again. When it finally hit, reactions ranged from negative to “I guess it could have been worse.” James Stephanie Sterling ripped the game a new one on release, right here on Destructoid.

There were only two reasons people cared to begin with: They either liked Duke Nukem 3D because it was an amazing title and you should love it, or they just like gawking at the carnival freak show. I was a part of the former group. Since playing Duke Nukem 3D at far too young an age, I’ve been in love with it. Every few years, I replay it and am reminded of how it sizzles, and just thinking about it gives me goosebumps. But somewhere down the line, perhaps even from its inception, developers made a severe mistake: They bet on Duke.

Duke Nukem Forever proves the worst part of Duke Nukem is Duke Nukem screenshot

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Author
Zoey Handley

Twelve Minutes preview: a time loop thriller about finding empathy - even with your killer

1 day ago

Twelve Minutes - which you may remember as one of those games that came to your attention the best part of a decade ago, and whenever you see it pop up again with a new trailer you're like "Oh yeah, that time-loop puzzle game, with the husband and wife and policeman!" - is still not finished. At this point, though, Twelve Minutes is the closest to not not being finished it's ever been. Director Luis Antonio tells me it's going to be out "really soon", and that they're just at QA and bug fixing right now.

I got to play a small bit of it recently, and it's as intriguing as ever. It's a story of violence and domestic intimacy shouldered by just three characters: you, controlling a husband (voiced by James McAvoy), must protect your wife (Daisy Ridley) and home from a violent intruder claiming to be a cop (Willem Dafoe), who bursts into your flat and accuses your wife of murder. Most intriguing is that you're actually able to figure out how to overcome Detective Dafoe pretty quickly, Antonio tells me. "The game becomes more than stopping this guy, and more about understanding each character," he explains.

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Author
Alice Bell

Do not play this Noita mod that sends you down horrible pits of meat and eyeballs

1 day ago

We need to make a pact. Let’s you and I never, everrrr download and play this Noita mod called Flesh Biome. We can’t be encouraging this sort of thing. Noita’s depths are already terrible as it is without adding the meat tunnels and digestive system gases that’ll consume your wands and dreams. Wizards shouldn't have to run their robes through a 'viscera' cycle.

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Author
Craig Pearson

Bloodborne 2 Fan-Made Concept Gameplay Trailer Offers New Bosses, New Lore, And So Much More

1 day ago

"Where is Bloodborne 2" is among the most common gamer inquiries in the gaming community, and while we don't have anything official at this time, we do have a really extensive (and cool) fan-made concept that shows off what could be. 

Called Bloodborne 2: Blood Hunt, Resetera user 'Garden of Eyes' took to the forums to show off their concept Bloodborne 2 gameplay trailer. This is a fully-realized concept design with its own gameplay seen in the trailer below. Check it out, but spoiler? It's awesome: 

Click here to watch embedded media

The concept includes new bosses and new NPCs, but also an idea for a new Boss Arena as well. "After the events of the first game," says the creator, "the nameless hunter has defeated the source of the Dream, the nameless Moon Presence, and has transcended into a higher plane; ushering a new Childhood's Beginning, and earning the name: Apotheos." If you thought the hunt was going to end once and for all, think again...

The original post, seen here, shows off different new bosses, including the following: 

Author
Liana Ruppert

DF Direct Weekly: Epic vs Apple, FPS Boost, Returnal and Super Mario 64 RT

1 day 2 hours ago

Welcome to the 10th episode of Digital Foundry Direct Weekly! It's our chance to disengage from our ongoing projects, sit down together (virtually, of course) and to discuss the biggest news items of the week. As you might imagine, the unseemly Epic vs Apple legal bunfight dominates proceedings - principally owing to some of the more astonishing documents to have been published and/or inadvertently leaked. We also discuss Resident Evil Village and offer up some first thoughts on the PC version (with a full analysis due later in the week). And as for Housemarque's brilliant Returnal, what's going on with its post-launch rollout and what's with all the patches?

The team also spend some time talking about the recent 74 game drop of FPS Boost updates for Xbox Series consoles - and again, we'll be returning to this with more detailed coverage later in the week. Suffice to say that it's great to see so many games getting huge performance uplifts, but is FPS Boost all it can be on Xbox Series X, where so few titles are fully tapping into the Xbox One X feature sets and sometimes run at Xbox One S resolution targets? Other topics up for debate include Genshin Impact - which launched on PlayStation 5 in a sub-optimal state then saw a dramatic frame-rate upgrade literally within days of launch.

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Gears of War Series Moving to Unreal Engine 5 for 'Multiple New Projects'

1 day 2 hours ago
The Gears of War series is getting 'multiple new projects', all of which will be developed on the upcoming Unreal Engine 5. In a blogpost, developer The Coalition announced that it is has started "shifting our resources to next-gen development using Unreal Engine 5." It also confirmed that this isn't just for Gears 6, saying it will be "developing on UE5 for multiple new projects in the coming years." However, don't expect an announcement for a new Gears game anytime soon; the developer makes clear that, "Shifting to a new engine is a big undertaking, so we want to be clear that we will not be announcing any new projects or titles for some time." [ignvideo url="https://www.ign.com/videos/2020/05/13/ps5-unreal-engine-5-tech-demo"] Unreal Engine 5 was announced last year with a spectacular PS5 tech demo, which aims to help create games that would be deemed impossible to make with current technology, but help increase efficiency for developers. It was impressive enough that Sony invested $250 million in creator Epic Games, with Epic CEO Tim Sweeney saying, "I guess they liked it!" As for its current projects, The Coalition made clear that Gears 5 updates Operation 7 and Operation 8 will be coming during the course of 2021. "Each Operation will have two drops including new characters, new maps, and special events, reads the post. "Through the end of the year, we will have store updates with exciting new content as well as featured playlists." [ignvideo url="https://www.ign.com/videos/2020/11/05/xbox-series-x-performance-test-how-gears-5-proves-its-a-beast"] The Gears series has a long histroy with the Unreal Engine, beginning life at the engine's creator, Epic Games.
Author
Joe Skrebels

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We've got two high performance WD_Black SSDs to give away

1 day 2 hours ago

Eurogamer and Western Digital are teaming up to give away some of the latest WD_Black drives for PC and consoles.

We'll be giving away one brand-new WD_Black Call of Duty: Black Ops Cold War Special Edition SN850 1TB NVMe SSD, perfect for use in computers with the latest motherboards. We'll also give away one WD_Black Call of Duty: Black Ops Cold War Special Edition P50 Game Drive, a portable 1TB NVMe SSD that works with the latest consoles* and more.

Both drives come with a unique look and a voucher for 2,400 Call of Duty points1, which are redeemable for in-game items. Each drive is amongst the fastest in its class too, with the SN850 topping out at a blistering 7000MB/s2 for sequential reads and the P50 managing up to 2000MB/s - impressive for an external drive that you can take on the go.

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