You Can Actually See John Cena In Fortnite This Week

1 year 8 months ago

Fortnite

WWE’s SummerSlam event takes place this Saturday, and Epic is getting in the mood by announcing that 16-time world champion John Cena will five-knuckle shuffle his way into Fortnite.

Cena arrives on July 28 and comes outfitted in his full-on entrance gear as well as his shirtless in-ring gear. You can pick up a set that includes a “you can’t see me” emote, WWE Championship Title Back Bling, and Five Digit Slapper pickaxe. Personally, I’m chuckling at the idea of the PG-friendly Cena adjusting attitudes with guns instead of bodyslams. 

While Cena isn’t the first wrestler to appear in Fornite – Dwayne “The Rock” Johnson has him beat there – it’s cool to see regardless, and, as a wrestling fan, I hope this trend continues. Fortnite already acts as the ultimate “forbidden door” for various media properties, so let's throw more sports entertainment into the mix by adding stars from WWE, AEW, Impact, New Japan, and other promotions. That would certainly entice me to dive back into action. 

Do you plan on chasing victory royales as Big Match John? Let us know in the comments! 

Author
Marcus Stewart

Unpredictable Valorant Esports Makes For Great Watching But Is Ultimately Bad For Viewership

1 year 8 months ago

Masters Copenhagen, the latest major event on Valorant’s esports calendar, concluded over the weekend. And as has been the case so many times throughout the game’s short history thus far, it produced some absolutely wild results. FunPlus Phoenix (FPX), a Chinese-owned but European team, took home the crown after a five-map thriller with the Singapore-based Paper Rex (PRX).

In many ways, the story behind FPX’s big win is utterly incredible. Despite being one of Valorant esports’ oldest core rosters, having been together since 2020, this was the team’s LAN debut. They sadly missed out on Reykjavik earlier this year due to VISA issues complicated by the ongoing war in Ukraine, a tournament many experts had picked them to win. This time around, at Copenhagen, they arrived as firm underdogs behind Fnatic, a team they have consistently lost to in recent months at the domestic level.

And yet, FPX overcame the odds and their rivals, though not before being defeated by Fnatic and Korea’s DRX in the group stages. In the end, it was a run through the tournament’s lower bracket that paved their path to the grand final and a win over the people’s favorites in PRX, who so many adore for their aggressive, flashy playstyle. FPX walked away with the trophy, $200,000, and valuable circuit points towards the end-of-year main event, Champions.

Author
Alex Gibson

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SolForge: Fusion, a New Card Game From the Creator of Magic, Releases This September

1 year 8 months ago

Stone Blade Entertainment has announced that SolForge: Fusion, a new physical/digital hybrid trading card game from the creators of Magic: The Gathering and Ascension, will be released on September 22 this year.

SolForge: Fusion is the sequel to SolForge, a digital-only trading card game released in 2016 and eventually shuttered in 2019. Designed by Richard Garfield (Magic: The Gathering) and Justin Gary (Ascension Deckbuilding Game), this sequel combines both physical cards and a digital game to create a card game that can be played both in-person and remotely online.

Originally funded by Kickstarter, the game is now almost ready to go and will be available in stores from September 22. The core premise of SolForge: Fusion is that players ‘fuse’ together two half-decks to create a full deck of cards. Those cards are also "algorithmically generated", with the intention of ensuring that “no two SolForge: Fusion decks are the same”. Stone Blade hopes this will prevent the classic card game issue of players copying decks with high win rates.

Author
Matt Purslow

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Wuthering Waves Gameplay Trailer Shows Open-World Action

1 year 8 months ago

Wuthering Waves

Punishing Gray Raven developer Kuro Game debuted a new look at Wuthering Waves, its new game. Titled "Sunoare", the trailer showcased more in-development footage of the open-world action title.

Check out the Wuthering Waves gameplay trailer below.

https://www.youtube.com/watch?v=01vz41sCr84

The Wuthering Waves trailer shows off a mix of cutscene, combat and environmental traversal gameplay. A male playable character travels about a large open-world map with long vistas. They and other, unnamed female playable characters, are shown gliding through the air while holding an umbrella-like glider. The glider itself is made up of multiple rigid panels, similar to the one used by Fragile in Death Stranding. Characters can swim, climb, swing on ropes, and even run along vertical walls.

They can use these moves in combat, too, to gain height advantage on enemies. The trailer also shows an in-game town or settlement of some kind. From some of the character interactions shown, it may be a hub for quests or narrative events in the final release of Wuthering Waves. In combat, characters can belt out combos, and the gameplay shows free-switching of different characters in the party. As the game is in development, no UI or interface is visible, though.

Author
Josh Tolentino

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PlayStation VR2 Will Include a See-Through Mode and More in New User Experience

1 year 8 months ago

With the launch of the PlayStation VR2 is rapidly approaching, PlayStation gave fans more information as to what separates the sequel from the original. In an early blog post, Sr. Staff Product Manager, Yasuo Takahashi, breaks down a few important features that will make this an improvement.

Check out their official descriptions below.

See-Through View

The “See-Through View” is exactly how it sounds. While wearing the headset, users will be able to see the surrounding area due to the PS VR2’s embedded front cameras. Users only have to press the function button on the headset, or use the Card in the Control Center, and it will bring up the option to choose between viewing the surrounding area or viewing the content on display in the PS VR2.

Author
John Esposito

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Supermassive Games' top three rules for narrative-driven horror

1 year 8 months ago

In the last few years, Supermassive Games has positioned itself as a standout maker of choice-led interactive games that let players write their own story.

With titles such as Until Dawn, The Quarry, and The Dark Pictures Anthology under its belt, the Guildford-based studio has reached critical acclaim for its narrative design and branching storylines.

The Dark Pictures Anthology is a series of cinematic horror stories that Supermassive releases annually, starting with 2019's Man of Medan. The games don't follow one story, the anthology can be enjoyed in any order, with each of the three titles being a standalone story.

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Global video games market predicted to hit $197bn in 2022

1 year 8 months ago

A new report from Newzoo today says that the global video games market is estimated to make $197 billion in revenue for the year of 2022.

The market intelligence firm says that the figure represents an increase of 2.1% year-over-year.

Newzoo attributes mobile game consumer spending as the main driver of 2022's total worldwide consumer spending.

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PlayStation VR2 See-Through View And Other Features Detailed In New Blog Post

1 year 8 months ago

PlayStation VR2

Sony released a PlayStation Blog post fleshing out some of the new features for its upcoming PlayStation VR2 headset. 

PS VR2 now sports a see-through view. By hitting a button or using the Card in the Control Center, you can disable game footage and see your surroundings without removing the headset. This is thanks to the device’s embedded front cameras, making it less of a hassle when you need to check on something in the real world. Sony also notes that this mode is for viewing only; you can’t use it to record. You can, however, broadcast yourself while playing PS VR2 games by connecting a PS5 HD camera to the consoles. 

The play area, as in the virtual boundaries allotted for VR play, can now be customized. You can use the headset cameras and Sense controllers to scan the room and dynamically map out the play space to your liking. These settings are then saved until you move to a different play area. 

Lastly, PS VR2 sports two viewing modes: VR and Cinematic. VR mode displays VR content in a 360 degree view in 4000 x 2040 HDR video format (2000 x 2040 per eye) and 90Hz/120Hz frame rate. Cinematic Mode lets players view non-VR media and the PS5 interface in 1920×1080 HDR video format with 24/60Hz and 120Hz frame rate.

Author
Marcus Stewart

Total War: Warhammer 3 Reveals Festus the Leechlord for the Champions of Chaos DLC

1 year 8 months ago

Today Sega and Creative Assembly revealed the second legendary lord that will be included in the Champions of Chaos DIC for Total War: Warhammer 3.

It’s Festus the Leechlord, champion of Nurgle, who aims to spread plague and disease all over the old world and beyond.

Festus can either heal his own troops or deal damage to the enemies on the battlefield (and you need to choose between the two).

His legendary lord effects are quite appropriate to his nature.

Faction Effects

  • Vassals gain poison attacks and spread Nurgle’s corruption
  • Can brew Plagues
  • Souls +25 when a plague is spread

Lord Effects

  • Plague duration: +3 turns (local armies)
  • Battle healing cap: +25% (Lord’s Army)

You can see him in action in the trailer below. Apparently, we’re getting an in-depth gameplay video tomorrow as we did for Azazel.

Total War: Warhammer 3 is currently available exclusively for PC.

Author
Giuseppe Nelva

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GTA Online The Criminal Enterprises Update Now Available; Brings New Missions, 2X GTA$ & RP, & Much More

1 year 8 months ago

Today, fans will finally be able to get their hands on the big new update that Rockstar Games has been touting for the online version of GTA V, as GTA Online The Criminal Enterprises is now available. This free update brings plenty of exciting new opportunities for players, including lots of new missions, vehicles, weapons, and rewards to cash in on.

One of the biggest new additions is Operation Paper Trail, which sees you become an IAA agent that has to help Agent ULP crash a far-reaching criminal conspiracy theory that’s come to life. You can check out a full breakdown of GTA Online’s The Criminal Enterprises features right down below:

Author
Andrew McMahon

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Nier: Automata Player Discovers Secret Room Leaving Dataminers Baffled

1 year 8 months ago

Nier Automata Secret Room

Nier: Automata is my favorite game of all time, renowned and criticized for its unconventional narrative design and eccentric characters. Years after seeing the action JRPG’s numerous endings and earning the platinum trophy, I never expected to miss out on so many well-kept mysteries. However, an Automata player recently discovered a secret room leaving hardcore dataminers baffled and excited. 

Author
Jason Guisao

Make Stray multiplayer with this PC mod

1 year 8 months ago

Thanks to the recent release of Stray, the internet is in no shortage of cat content. If this isn't enough for you though (and let's be frank, we could all do with more cats at all times), then you're in luck.

Modder KangieDanie has uploaded a splitscreen multipawer - sorry, multiplayer - mod for PC that lets you play through the campaign in local co-op.

KangieDanie notes that the mod is in very early development so if you decide to give it a try, you're inevitably going to run into some bugs.

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Author
Liv Ngan

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PlayStation Shows Off Early Look at PS VR2's UI

1 year 8 months ago

Sony has revealed the first images of the PS VR2's user interface, including what the see-through system and play area customisation will look like.

Similar to the Oculus/Meta Quest line of VR headsets, the PlayStation VR2 will feature a 'see-through' view which allows you to view your real-life surroundings in black and white. This uses cameras mounted to the headset, and is helpful for seeing where your controllers are, or navigating your playspace without taking the headset off. See-through view can be activated with a physical 'function' button on the hardware itself, or via the UI's Control Center.

Control Center will also allow you to draw out and edit a customised play space on the floor using the hand-held controllers, also similar to how the Meta Quest handles things. A grid wall will display in-game when you move too close to your set boundaries. Your settings are saved between sessions, but moving to a new room will require a new play area to be drawn.

A 'cinematic mode' has also been confirmed, which will allow you to watch non-VR content, such as existing games, in a "virtual cinema screen". (Being in VR allows things to look much bigger than they are, and so you can create a sort-of cinema experience). This content will be displayed in 1920×1080 HDR video format with 24/60Hz and also 120Hz frame rates, so will not be as high quality as, say, your nice 4K TV. VR content, on the otherhand, will be 4000 x 2040 resolution HDR (2000 x 2040 per eye) with 90Hz/120Hz frame rate.

Author
Matt Purslow

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Persona 3 & Persona 2 Remakes Most Wanted by Fans According to Official Survey by Atlus

1 year 8 months ago

Today Atlus hosted a livestream presenting the results of the fan survey launched back in May, providing interesting information on what its customers want from the popular developer.

We learn that 44,731 people compiled the survey in total, of whom 13,971 were from Japan and 30,760 were from North America. European fans were not involved, albeit it’s likely safe to assume that many cheated and simply responded to the North American survey.

Among the information provided including which games of the Persona and Shin Megami Tensei series the fans started with and more, we hear what they hope to see a remakes of. Below you can find the full ranking.

Interestingly, Persona 3 and the Persona 2 duology took the top spot supported by the same percentage of respondents, followed closely by the original Revelations: Persona.

Author
Giuseppe Nelva

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World Of Warcraft: Wrath Of The Lich King Classic is out September 26th

1 year 8 months ago

It’s not just Stranger Things that gets to star undead wizards this year. World Of Warcraft: Wrath Of The Lich King Classic releases on September 26th, Blizzard have revealed. Take a nostalgic trip back to Northrend to tackle the evil Lich King, Arthas Menethil, and check out what’s changed since the original. Watch the trailer below to refresh your memory from all the way back in 2008.

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Author
CJ Wheeler

Xenoblade Chronicles 3 Review

1 year 8 months ago

When it comes to over-the-top roleplaying games, it’s hard to beat the bonkers worlds and stories I’ve come to expect from the Xenoblade Chronicles saga. With Xenoblade Chronicles 3, massive improvements have been made to combat, quest design, and the RPG sandbox, while retaining the absurd and awesome environments, and a laser-focus on great characters and an impressive (if convoluted) story. Of course, while this third entry evolves in some key areas that make the epic journey more consistently fun than the two mainline games that came before it, it also repeats some of the same mistakes, including sloppy writing, weak bosses, and graphics that often leave something to be desired. Even so, Xenoblade Chronicles 3 is already competing for the spot as my favorite iteration of this beloved series.

At the heart of any Xenoblade game is a fantastically bizarre world and an epic story that’s propelled into utter insanity by the end, and Xenoblade Chronicles 3 is no exception. Everything about the war-torn world of Aionios is completely foreign, from the 10-year life spans the world’s pod-grown residents live, to the constant war to power up “flame clocks” that each faction draws life from, to the Off-Seers who play flutes to release the dead as sprites of light. All of these puzzling elements unravel over the course of the extensive adventure, and being a part of that journey is uniquely satisfying in a way only Monolith Soft seems capable of pulling off.

Author
Travis Northup

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Deceive Inc. Preview: Combining Social Multiplayer, Stealth, and Hero Shooter

1 year 8 months ago

What do you get when you cross a game of social stealth with a hero shooter? That's what Deceive Inc wants to find out, with developers Sweet Bandits Studios cooking up a retro-future of funkadelic spies and sassy villains competing for a single prize.

Each round of Deceive Inc kicks off with a simple setup: You've chosen your spy, now you're dumped unceremoniously onto the map, already disguised, one of 12 players with the same objective: Get into a secret vault, get a golden briefcase, and get out.

In a recent hands-on session, I got a chance to check out an early build of Deceive Inc. What I found was a studio trying to make something we haven't seen before—and doing a pretty good job at it.

In a round of Deceive Inc you can take one of several broad strategies to win: You can try to move through increasing levels of security quickly to get to the case first. You can focus on tracking down other spies and eliminating them. Or you can stay low, focus on arming yourself and getting upgrades, then try to snag the case in the final mad rush to escape.

The trick with Deceive Inc is that you have to stay flexible throughout the round, which has three phases.

Which you're best at will depend on what your personal skills are and on what character you pick. There are generalists, like Squire, whose silenced pistol, item-finding, and speed bursts let him excel both in and out of combat. Then there are specialists, like Madame Xiu, whose kit is all about flitting about to find and mow down enemies with an automatic crossbow.

Author
Ryan McCaffrey

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Rollerdrome Preview: Extreme Sports Just Got a Whole Lot More Extreme

1 year 8 months ago

There are few premises capable of stealing my heart as quickly as Rollerdrome, but after approximately 30 seconds gliding around on rollerskates while shooting enemies in slow motion, I was completely sold. Immediately doing away with any sense of realism or pretext for the over-the-top chaos, this violent roller derby set me against armed brutes in a battle arena that was part extreme sports game about pulling off stunts and part shooter that had me clearing the course of hostiles while flying over halfpipes. Stuff all that awesome inside a beautiful and stylish cel-shaded world and I found myself positively smitten before the end of the very first level.

The concept behind Rollerdrome is simple, yet brilliant. What if you could do tricks, catch sick air, and grind rails like in an extreme sports game, while simultaneously taking on waves of enemies with an extensive arsenal of guns? But what’s impressive is just how well it nails both the skating, extreme sports fantasy and the badass John Wick-esque slow motion shooting mechanics.

For example, doing tricks is the only way to resupply my ammo reserves, meaning that I couldn’t just focus on killing enemies, but I had to do so with style or I’d find myself with an empty mag and quickly get eliminated. This did a great job at mandating the pulling off of dope tricks and forced me to find a balance between flexing on the enemy with my skating prowess and blowing said enemy away with a grenade launcher at point blank range. Learning to perfect that balance and juggle these two objectives to clear levels was an absolute joy and immediately addictive.

Author
Travis Northup

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Disney Dreamlight Valley: The First Hands-On Preview

1 year 8 months ago

In March of 2020, Animal Crossing: New Horizons was the biggest game in the world because it came at a time when gamers just needed a place to exist when they couldn’t do so in the outside world. Two years later, Disney Dreamlight Valley aims to capture that same magic, but instead of animal-like villagers joining your island, it’s populated with some of the most beloved and iconic Disney characters of all time. And although Disney Dreamlight Valley’s life-simulation aspect isn’t quite up there with the likes of Animal Crossing and Stardew Valley based on my playtime thus far, its magic does have a hold of me, and it’s proven that it is indeed fun to do the impossible.

When I first booted up Disney Dreamlight Valley, I never expected to be reminded so much of Kingdom Hearts (more on that later) – yet here we are. Starting with the story, your ambiguous character is dropped onto a mysterious island with very little clue as to what is going on. You’re instantly met with Merlin, of Sword in the Stone fame, but unfortunately even he isn’t much help. See, everyone in the Disney kingdom is infected with something called “The Forgetting” which essentially means they’ve, well, forgotten everything. While some may be disappointed that these characters may not be privy to the backstory we’ve all grown up with, I do feel it’s the best way to include familiar characters while also having them be enough of a blank slate for the player to build a bond with all their own.

Author
Mark Medina

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Review: Xenoblade Chronicles 3 Realizes a World of Ambition

1 year 8 months ago

xenoblade chronicles 3

Xenoblade Chronicles 3 is a huge game, both in scope and in the anticipation levels of its dedicated fan base. Its ambitions match! There's a ton to do, see and learn. With all this, though, comes high expectations. So does it meet them? Let's go through the menu.

Characters

The protagonists of the game, two combat teams from the game’s main warring factions, are out to... save the world? Handle everyone’s problems? It’s a fairly standard JRPG setup, though Monolith does a good job making you invested in their adventure and its secrets. The two main heroes, Noah and Mio, are “off-seers,” experts in sending off dead fighters in a world very much full of them. This is used to center the story on life and death, and the consequences of an abbreviated existence.

The tone of Xenoblade Chronicles 3 feels like a mix of the original Xenoblade and the Wii U-exclusive X. It’s more serious in tone, and more realistic in visual presentation. It’s also less of a “handheld” game. We didn’t have any issues playing it on our Switch Lite, but it’s clear that the game’s designed for a larger, TV-based play experience. Xenoblade 2 had large text, hidden interface elements and such, and that’s just not here. It’s also a darker, more atmospheric game, while 2 was generally a vibrant anime world.

Author
Graham Russell

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Rollerdrome's smooth, bullet time bloodsport is locked and loaded

1 year 8 months ago

Bullet time has gone in and out of fashion, yet it remains accepted as cool by everyone who has ever knocked back a fistful of painkillers and murdered half of New York City. Rollerskating has gone in and out of fashion too, and anyone who's glanced at Instagram for the past couple of years will know which stage of the wave we're at. Rollerdrome fuses these two oscillating trends in the story of a rollerskating hotshot with a vendetta against human heads. I got a look at the first few levels and, so far, it's a flashy spin on the slow-mo gun fight.

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Author
Brendan Caldwell

Xenoblade Chronicles 3 review - a JRPG masterpiece

1 year 8 months ago

When Final Fantasy veteran and survivor of the Xenosaga games Tetsuya Takahashi set out to make the original Xenoblade Chronicles, it was with the intention of creating nothing less than a JRPG masterpiece. His team at Monolith Soft were tasked with making a game that would restore the balance between systems and story that had been knocked out of whack by certain giants of the genre throughout the noughties, and one that would bring the JRPG back to its 90s pomp.

Upon its release in 2010 the first Xenoblade Chronicles met its brief and then some; coming six months after the high-budget hobble of Final Fantasy 13, Takahashi's game restated and refined the elements that helped make JRPGs so beloved in their heyday. Monolith Soft created a seemingly boundless fantasy world whose impossible horizons stretched on for miles (featuring landscapes as breathtaking as Breath of the Wild's, a game Monolith Soft helped create alongside Nintendo in its frequently employed role as a support developer) . Here was a JRPG infused with an infectious sense of adventure matched by some exquisite systems. At the time it was nothing short of a revelation.

Subsequent entries struggled to have the same impact. Xenoblade Chronicles X, a fantastic and fascinating spin-off, was held back by the Wii U's paltry user base as it shifted the balance towards its open world systems; Xenoblade Chronicles 2, meanwhile, had its appeal limited by some of its more questionable character designs and the excesses of its story as it was crowded out in the Switch's busy launch year. With Xenoblade Chronicles 3 coming during a relatively quiet summer for big new games, it feels like the timing might be right to restore the JRPG crown to a beloved series.

Author
Martin Robinson

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Rollerdrome brings together the very best of Roll7

1 year 8 months ago

There's an old Lohman and Barkley radio sketch about a guy at a McDonald's drive-thru whose brakes have failed. He's persistent, though. He circles the joint, racing along, getting his order out in bursts. One...Burger...

It's a lovely joke, and a joke with a certain kind of shape to it. Something of the Doppler effect. You listen and you hear the arc, the sound of something coming very close and then swinging away again. You get to hear the sensation of a curve, a loop. Maybe he was just hungry.

Anyway. This week I asked a couple of people who are making Rollerdrome at Roll7 what an ideal Rollerdrome map should look like. I thought they might talk about arcs or loops, and they did, in a way. But only because of what arcs and loops do to players. The ideal Rollerdrome map is a churn, I was told. No corners, as such. Everything brings you back to the centre and once you're at the centre, you never stop. Out again, but never too far. Always coming back. Always returning. One...Burger...

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Author
Christian Donlan

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Rollerdrome Is Roller Derby Made Brutal, and Artistic

1 year 8 months ago

Skates are cool. That was my takeaway when 16-year-old me watched Whip It in theaters, grinning dumbly as Elliot Page and Kristen Wiig rammed into each other while skating around wildly in an arena. Rollerdrome takes things to the next level. This game is, like, forget that kiddy shit. We’re making roller derby actually deadly, and we’re going for more of a Hunger Games vibe than the grungy, teen emo stuff you see in Whip It.

Fair enough, Roll7. Let the games begin.

I didn’t know much about Rollerdrome before I actually got my hands on the preview build, and I was certainly surprised to learn that it was from the same team that made the OlliOlli games. My colleague Andrew will tell you that OlliOlli World is a lighthearted, goofy game that celebrates skateboard culture with lots of fun customization options to make your experience feel distinct. Rollerdrome is nothing like that at all.

Instead, what we have here is a dystopian world set in 2030, where corporations have effectively ruled the world. In true Hunger Games spirit, the citizens –or the sheeple, if you will– have grown increasingly desensitized to violence, an issue that’s only exacerbated by the emergence of a new bloodsport: Rollerdrome.

In Rollerdrome, people put their skates on and enter an arena. It’s just like roller derby, except instead of trying to lap each other to score points, you’re, uh, shooting each other with firearms instead. Players take control of Kara Hassan, a new Rollerdrome contender who’s looking to make her way to the top of the game. Your job is to eliminate all other contestants, while pulling off cool tricks in the arena to impress the crowd.

Author
Zhiqing Wan

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Xenoblade Chronicles 3 Review – A Dull Knife

1 year 8 months ago

Xenoblade Chronicles 3 Review

Reviewed on: Switch
Platform: Switch
Publisher: Nintendo
Developer: Monolith Soft
Release:

Monolith Soft has struggled to recreate and magnify the novelties of the first Xenoblade Chronicles adventure since its 2012 release. The third chapter in the science-fantasy JRPG series suffers the same frustrating fate as XC X and XC 2. Despite its first-rate combat and character progression features, Xenoblade Chronicles 3 is a bloated trek across vast but lifeless environments further diminished by an unaffecting narrative with one of the worst ensemble casts in the franchise.

XC 3 employs a real-time battle system where “Arts,” advanced skills mapped to the controller’s face buttons, give fights a natural, straightforward cadence. By canceling auto-attacks into Arts while balancing cooldown timers, I made quick work of most early-game enemies. However, seeking stronger challengers defending rare treasures or simply grazing off the beaten path forced me to reconsider conventional attack patterns and interact with every mechanic. From taking control of a healer and issuing a “group up” tactic so I could save my team with wide-reaching AoE Arts to toppling staggered enemies with combos, every decision I made felt valuable and rewarding. 

Author
Jason Guisao

Xenoblade Chronicles 3 Review – I Want To Break Free

1 year 8 months ago

Xenoblade Chronicles 3 on Switch

Whenever a new Xenoblade Chronicles game is announced there’s a mad dash online for fans to absorb as much information about the game as possible. This devoted fanbase the franchise has cultivated over the last decade only continues to grow with each successive fantastic game Monolith Soft puts out. Fortunately for fans, it looks like they might have another hit on their hands with Xenoblade Chronicles 3.

In Xenoblade Chronicles 3 we see three soldiers of Keves (Noah, Eunie, Lanz) join up with three soldiers from the rival nation of Agnus (Mio, Sena, Taion). Following their newfound freedom from their shackle-like Flame Clocks, they seek to free others from the cycle of violence.

The existence of every colony is inexorably tied to its Flame Clocks. These massive clocks are displayed on each colony’s giant mech known as a Ferronis. Additionally, the Flame Clock can be seen in a single eye of each colony member. Failing to keep a Flame Clock above empty spells certain death for a colony which in turn is the catalyst for the forever wars that Noah and his friends are trying to end.

Author
Omar Banat

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World of Warcraft: Wrath of the Lich King Classic officially coming this September

1 year 8 months ago

On 26th September, World of Warcraft Classic players will be able to get their hands on the Wrath of the Lich King expansion (something that we kind of suspected already, as it was leaked ahead of time).

To accompany this official announcement, however, we also have a new trailer from Blizzard. Here, the gates to the frozen plains of Northrend are opened once again as battle ensues all around.

You can check it out for yourself below.

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Author
Victoria Kennedy

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Where to Preorder Bayonetta 3: Trinity Masquerade Edition in the UK

1 year 8 months ago

It's been a bit of a long wait, but Bayonetta 3 is finally set to hit Nintendo Switch consoles by the end of the year in the UK. In fact, it'll be out on October 28.

If you're interested in preordering the game, we've got all the relevant info you need right here, including how to preorder the Bayonetta 3: Trinity Masquerade Edition right now.

This is set to be an incredibly popular special edition of the game, so if you're after it, you should definitely secure your preorder as soon as possible to ensure you don't miss out.

Where to Preorder Bayonetta 3 in the UK Right Now

If you are going to preorder the game I highly recommend preordering at Amazon because of its preorder price guarantee.

You don't have to pay until the game dispatches, and if it drops in price at any time you'll automatically be getting the best price possible from the Amazon listings. Also, you won't have to pay a £5 delivery charge for the likes of the Trinity Masquerade Edtion unlike at GAME.

What's Included in the Trinity Masquerade Edition?

The Trinity Masquerade edition comes with Bayonetta 3 (a physical copy, which is worth mentioning), a fancy art book, and several alternate covers for the game.

Author
Robert Anderson

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Off Topic: the wide open space of Better Call Saul

1 year 8 months ago

Heads up there are vague spoilers for Better Call Saul season 6 episode 9 in here.

In a way, this episode could've been the last. I'm talking about 'Fun and Games', episode 9 of Better Call Saul's final season, which is technically not the latest by the time this piece is live. I think it could've been the last because of the sheer amount of things it ties up, but Better Call Saul, the sleepy, scummy, obsessively detailed prequel to Breaking Bad, is summed up best by the space it likes to give. To end it here, despite the at times interminable wait to see Saul as Saul, would've been too quick.

Over its seven years of runtime, the Breaking Bad prequel has sprawled. Showrunners Vince Gilligan and Peter Gould had apparently expected Jimmy McGill, a peevish, bitter, and just infuriatingly lovable young lawyer, to have fully evolved into Saul Goodman, a kind of late-Elvis final, tacky form, by the end of the first season - but they were also known to have not really had a plan for how that might happen, either.

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Chris Tapsell

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Amazon Prime price rises £14 for annual subscription

1 year 8 months ago

Amazon is increasing the price of its Prime subscription from £79 to £95 per year in the UK.

For members who pay monthly, you'll pay a pound extra (£8.99 instead of £7.99, for a total of £107.88 a year).

The rise follows a similar price hike by streaming rival Netflix back in March - its second in just 18 months. Both companies offer games as part of their subscriptions.

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Tom Phillips

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Two Valorant players suspended from Riot esports events following teabagging debate

1 year 8 months ago

Two Valorant players have been suspended from Riot-sanctioned esports competitions following an argument about in-game teabagging.

The news was shared on the Valorant site, stating that Dawn "Dawn" Park and Vivian "Risorah" Dela Cruz used vulgar language and harassed a member of the Galorants community.

Dawn has been suspended from competitions for three months; Risorah has been suspended for nine months.

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Author
Ed Nightingale

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Pokémon Go adds major new feature to tempt you out for a 15-minute walk

1 year 8 months ago

There's a big new addition to Pokémon Go today, named Daily Adventure Incense.

This free item will refresh each day and offer you 15 minutes of Pokémon spawns - as long as you keep walking. Included in the list of possible creatures are a long list of uncommon critters, evolved species and... the surprise debut of Galar's Legendary bird trio from Pokémon Sword and Shield!

It's worth noting these three have only a chance to appear, and even then have a low catch and high flee rate. Still, there are already plenty of reports of players successfully acquiring at least one of them, just 12 hours in.

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Tom Phillips

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The MultiVersus open beta kicks off today

1 year 8 months ago

Free-to-play Warner Bros. brawler MultiVersus slams into open beta today at 5pm BST/6pm CEST/9am PST. We’ll be bringing you some thoughts later this week on whether MultiVersus is any good now it’s out of alpha but, for now, here’s a rundown of when and how you can play today. Check out the trailer below for a quick heads-up on how progression and rewards feature in the game.

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Author
CJ Wheeler

Return to Monkey Island gameplay reveals dialogue options, new character Judge Plank

1 year 8 months ago

Creator Ron Gilbert has released a new snippet of gameplay from his upcoming release, Return to Monkey Island.

Here, we get our first look at the dialogue options mechanic in-game (you can also see it on the Return to Monkey Island website when you chat to Stan), and meet the formidable Judge Plank.

The clip starts by showing hero Guybrush Threepwood making his way along a snow-ridden and far from tropical street. Those icicles look like they could do some serious damage, and I am getting goose pimples just writing about them.

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Author
Victoria Kennedy

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Soul Hackers 2 Worldview Trailer Sets up the Plot

1 year 8 months ago

Soul Hackers 2 releases in just under a month, and Atlus wants to make sure everyone's on the same page, story-wise. The new Soul Hackers 2 worldview trailer serves that purpose.

Formally called the "World Overview Full Explanation", the Soul Hackers 2  worldview trailer is narrated by Tomokazu Sugita. Sugita's narrated quite a few Atlus trailers, including daily demon features for Shin Megami Tensei V.

Check it out below.

https://www.youtube.com/watch?v=d4CEzltBAnM

The Soul Hackers 2 worldview trailer establishes the setting as the mid-21st century. It's a time when human technology has stagnated, and its culture has entered slow decline. But lo, the Singularity looms. Technology spontaneously leaves the hands of its creators, evolving on its own. Within the communications network Neuron, a will emerges: Aion. Predicting the imminent end of the world, Aion creates two agents to make first contact with humanity: Ringo and Figue.

Meanwhile, in the shadows, secret organizations battle over the Covenant, the "keyword" to change the fate of the world. The Phantom Society and Yatagarasu war using Devil Summoners. Devil Summoners can form contracts with demons, calling on their power. It's into this Maelstrom that Ringo and Figue enter.

Author
Josh Tolentino

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