Splitgate will have forge mode before Halo Infinite, dev insists

5 hours 55 minutes ago

Splitgate will get its own version of forge mode before it arrives in Halo Infinite, developer 1047 Games has said.

In a response to a tweet by KFCGaming of all places, the official Splitgate account announced the plans.

Forge mode, which made its debut in Bungie's Halo 3, lets players edit and create playable maps that can then be shared with the community.

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Ishraq Subhan

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Deep Insanity Asylum By Square Enix Shows Characters & Gameplay With New Trailer & Screenshots

5 hours 57 minutes ago

Today Square Enix released a new trailer and screenshots of Deep Insanity Asylum, a new JRPG for PC via Steam, iOS, and Android.

The trailer introduces the world of the game and its cast of characters. It also celebrates the opening of pre-registrations for Japan for iOS and Android. The release date in the country has also been announced and it’s on October 14, 2021.

We also get new screenshots providing the first look at gameplay. The game is a JRPG with real-time battles that let the player select skills and includes double speed and auto-play features.

You can check the assets out below.

Author
Giuseppe Nelva

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Cruis'n Blast review - an arcade legend comes home

6 hours 43 minutes ago

A question that pops up often around these parts is where have all the arcade racers gone, and one answer, it turns out, is blindingly obvious; you can find them down at the arcade. Cruis'n Blast, which just launched this week, is part of that other seemingly endangered species, an arcade port that squeezes 2017's gloriously overstated racer onto the Switch, and one that serves up the kind of garish, absurd outrageous entertainment so many of us pine for from our racing games.

Perhaps it's something of a surprise to discover that bonafide arcade games even exist in this day and age, but should you ever be lucky enough to stumble upon one yourself you'll see they're largely propped up by one company alone: Raw Thrills, a small outfit operating out of Skokie, Illinois under the watchful eye of a certain Eugene Jarvis. That'll be Eugene Jarvis, creator of Defender and Robotron amongst other all-time classics, because while the video game world moved on from the smoky scrum of the arcade, Eugene decided to make it his lifelong home.

I'm telling you all this before I get to Cruis'n Blast's outrageous arcade action, its race tracks stuffed with set-pieces that would make Fast & Furious blush and straddled by pairs of 50-foot yetis tearing chunks out of each other, because it seems kind of important to understand what exactly this is. This is the arcade racer emerging from the Galápagos isle of the arcade itself, the result of 30 years of isolated evolution, and a game that's got louder, brasher, somehow more lurid still. What a wonder it is to behold!

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Martin Robinson

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Looks like Warzone bans are being carried over to Call of Duty Vanguard

6 hours 50 minutes ago

Reports are emerging that cheaters banned from Call of Duty Warzone are also banned from Call of Duty Vanguard servers.

Screenshots from cheating Discord servers and forums appear to show that players who received a hardware ID ban on Warzone are unable to login to Vanguard's beta.

CharlieIntel has independently confirmed that players who have received a hardware or account ban on Warzone are unable to play on Vanguard.

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Ishraq Subhan

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Steam Deck dev kit screenshots show a likely Big Picture replacement, SteamOS 3 allegedly leaks

6 hours 58 minutes ago

Whelp, that didn’t take long. Steam Deck dev kits were only sent out to game developers this week, and it looks like Valve’s handheld PC is already getting picked apart. That’s according to SteamDB creator Pavel Djundik, who tweeted screenshots of the Steam Deck UI before claiming the entire SteamOS 3 operating system has been leaked.

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Author
James Archer

Get a Feel For Dying Light 2’s Weapons in Latest Dev Diary

7 hours ago

Dying Light 2 might have recently been delayed once again, but developer Techland isn’t postponing its Dying 2 Know series of developer diaries, which take a deep dive into systems, mechanics, and story beats of the upcoming game. In its most recent episode, we get a more detailed understanding of the type of weapons we can expect to use across the sandbox.

As you’ll see below, there’s more to Dying Light 2’s weapons than just their different specifications and firepower. Each has a quality level that determines its durability, and each falls into a different class suitable for various scenarious. Beyond guns, there’s also a huge range of different melee weapons, and there’s a fair share of different explosives and other gadgets useful in the heat of battle, too.

If you missed out on the last episode of Dying 2 Know you can check it out here; the sequence goes over combat in more general terms, showcasing how gunplay and traversal come together to create unique gameplay possibilities.

Author
Alex Gibson

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Sega Teases New Mobile JRPG to Be Revealed at Tokyo Game Show With a Trailer

7 hours 15 minutes ago

Today Sega released a teaser trailer focusing on what appears to be a new JRPG that will be revealed at Tokyo Game Show.

The trailer shows off what appears to be concept artwork possibly some of the characters, and specifies that the new game will be on smartphones.

It also explains the concept of a game in which the player decides how the story goes and ultimately the ending. Whether the characters will smile or mourn will depend on our decisions.

An official Twitter account that also advertises the concept of “true role-playing” has also been opened.

Not much else has been shared, but you can check out the teaser trailer below.

The new JRPG should be revealed during Sega’s Tokyo Game Show livestream, which will be on October 1 at 10:00 pm Japan time. That translates into 2:00 pm BST, 3:00 pm CEST, 9:00 am EDT, and 6:00 am PDT.

Of course, you can expect to read the news here on Twinfinite as soon as the reveal is made.

Author
Giuseppe Nelva

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Bungie enables matchmaking help for those who get repeatedly thrashed 5-0 in Destiny 2's Trials of Osiris

7 hours 22 minutes ago

Got smashed in Destiny 2's Trials of Osiris last weekend? Developer Bungie is making some changes to the 3v3 high-stakes PvP mode for this weekend that should help.

In a post on Bungie.net, the developer said it's making two key changes to matchmaking based on how things went on the successful reintroduction of Trials last weekend.

The first of these relates to the matchmaking for players after seven wins.

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Wesley Yin-Poole

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Clive Sinclair, who brought us the ZX Spectrum, has died

7 hours 52 minutes ago

Clive Sinclair, the founder of the company which brought us the ZX Spectrum computer, has died. The first encounter with PC gaming for many of a certain age in the UK wasn't through any beige box MS-DOS or Windows, it was on that futuristic wee black keyboard with rubbery keys and a colourful stripe, which loaded software from cassette tapes. I'm too young to have seen its glory days but I think the first PC game I played was a Speccy shoot 'em up, a magical experience I didn't believe would actually work when I first saw my pal plug a tape deck into a keyboard.

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Author
Alice O'Connor

Tails Of Iron review: a fun 2D Soulslike with a bit too much padding

7 hours 57 minutes ago

As enquiring minds already know, rats are very cute. I've not had pet rats myself, but a bunch of my friends have. Rats have lovely little pin-prick hands and feet, and they will give you wiffly-nose kisses while they assess whether your hair is worth exploring or not.

The rats in Tails Of Iron are cute. Little 2D inhabitants of a feudal rat kingdom, where they get milk from insects that look like cows, and royal succession is determined in trial by combat - which you, Prince Redgi, win, and shortly thereafter become King Redgi when your dad is murdered by frogs right in front of you. Let the amphibian bodies hit the floor. Time to kick this RPG into a side-on soulslike experience. Slice open a frog belly and see the guts spill out. These rats are cute, but also u wot? U wot? Say that again m8. Say that to my face. I'll 'ave you.

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Author
Alice Bell

Splitgate Devs Say Their Game Will Have Forge Mode Before Halo Infinite

8 hours 4 minutes ago

1047 Games says that its popular first-person portal-based shooter Splitgate will incorporate a take on Forge mode before Halo Infinite.

In response to a tweet from @KFCGaming asking its community to "trigger an entire gaming fanbase with one sentence," the official Splitgate account responded by announcing, "Splitgate will have a forge mode before Halo Infinite."

Originally released in Halo 3, Forge is a mode designed by Bungie that allows players to edit, customize and share maps within the Halo community. Due to its popularity, Forge has become a regular addition to Halo games with the mode being added to subsequent releases within the franchise in Halo Reach, Halo 4, Halo 5: Guardians, and 343 Industries' upcoming installment: Halo Infinite.

Last month, 343 announced that it was delaying the launch of campaign co-op and Forge within Halo Infinite until after launch as it continued to focus on getting the single-player campaign and multiplayer done in time for its launch date. Forge is currently expected to release in Halo Infinite during its third season. With each season set to ship in three-month windows, 1047 Games' own announcement would likely mean that a mode for Splitgate would debut sometime before mid-2022.

Author
Jared Moore

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Aragami 2 Launch Trailer Hypes Another Epic Stealth Adventure

8 hours 9 minutes ago

After a delay or two along the way, the next chapter of Lince Works’ acclaimed stealth-action series, Aragami, finally launches today, and there’s a brand new trailer to get you in the mood.

As we’ve seen in previous developer diaries, the sequel looks exciting for its new and improved mechanics, which were previously described by Lince Work’s Gina Campoy as having been designed to “push the boundaries of what players can do with movement, abilities, and use of powers.”

For a general overview of what to expect, here’s a quick look at the game’s key features:

  • Play with your own playstyle (ghost, spirit, demon)
  • A full campaign that can be completed solo or with up to 2 other players in co-op
  • Challenging stealth-focused missions scattered through different locations
  • A wide variety of abilities, shadow powers, and special equipment
  • Agile character movement that will make you feel like a ninja 
  • Open environments to explore and choose your own path
  • Weapon and armor customization

Twinfinite previewed Aragami 2 back in August and considered it to have lots of potential:

Author
Alex Gibson

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Honey, I Joined a Cult Is a Novel Take on a Tried & Tested Genre

8 hours 37 minutes ago

The management sim genre has been around for years. Players have built and maintained their own hospitals, constructed outrageous rollercoasters, and ensured their theme parks remained as puke-free as possible. They’ve developed sprawling metropolises and even taken their management skills to the farthest reaches of space. It’s impressive, then, that developers are still capable of finding novel takes on the genre, and that’s exactly what Honey, I Joined a Cult manages to achieve.

As the title suggests, you’re tasked with managing a cult. You’re the architect of a new cult in the 1970s, tasked with designing everything from the ground up. That includes the grubby bathrooms, featuring buckets for toilets and troughs for sinks, at least initially. Your main objective is to turn your cult’s compound into a sprawling, money-making machine that, above all else, keeps your leader happy.

It’s a neat concept that features many of the standard management sim tropes. You need to recruit followers into cultists, and then use them to man different facilities, while ensuring they remain happy. This is done by keeping them well-fed, ensuring they don’t get too bored when they’re not working, and generally don’t give them any reason to question your cult and its leader. That requires you to improve your facilities to upgrade the aforementioned bucket toilets to the real deal or adding a kitchen onto your canteen so they don’t have to eat vending machine food all day.

The facilities are all appropriately quirky, too. An Energy Spa, Meditation Studio, and Spirit Chamber are just a handful of the Therapy Rooms you’ll unlock early on, allowing you to milk your followers for Influence and earn the cultist running the room some XP. This XP can then be used to level up a variety of skills, which improves their efficiency in different roles around the camp.

Author
Chris Jecks

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What we've been playing: Sir Clive Sinclair edition

8 hours 54 minutes ago

Hello! Welcome back to our regular feature where we write a little bit about some of the games we've found ourselves playing over the last few days. This time: a bit of a celebration of the pioneering work of Sir Clive Sinclair, who has died, aged 81, and his magical machines.

If you fancy catching up on some of the older editions of What We've Been Playing, here's our archive.

The ZX Spectrum was perpetual presence in my youth - seeded through my school days in the form of dog-eared copies of Your Sinclair, furtive exchanges of cassette tapes stuffed with illicit copies of Speccy games, mid-loading POKE cheats, and long nights studiously spend copying out code from Usborne's wonderful Adventure Game series - but the one defining moment of it all was Matthew Smith's 1983 gaming classic Manic Miner.

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Eurogamer staff

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Zedd Just Showed The Unfairness Of Japan's Travel Ban

9 hours 32 minutes ago

Right now, nineteen prefectures in Japan are under a state of emergency until September 30. But one of them, Chiba Prefecture, will host the Supersonic music festival at a baseball stadium this weekend. Zedd, along with Alan Walker and Steve Aoki, are among the international DJs flown in for the event.

“Finally made…

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Brian Ashcraft

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Why God Of War Ragnarok ends the Norse saga

9 hours 36 minutes ago

When we finally got a first look at God Of War Ragnarok during the PlayStation Showcase last week, Sony also confirmed the game is the last of the Norse mythology series. This took everyone by surprise, since the Greek mythology series had three mainline games.

Now, in an interview with God of War YouTuber Kaptain Kuba, Santa Monica Studio's creative director Cory Barlog explained the decision.

"There are several reasons, I think one of the most important reasons is [time]," Barlog said. "The first game took five years. The second game, I don't know how long it's going to take but I'm just going to throw out that it's going to take close to a similar time, right, to do this.

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Ishraq Subhan

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Castlevania Advance Collection rated for PS4, Xbox One, Nintendo Switch and PC

9 hours 37 minutes ago

Evidence is mounting for the near release of the so far unannounced Castlevania Advance Collection.

Gematsu reports the Taiwan Digital Game Rating Committee rated Castlevania Advance Collection for PlayStation 4, Xbox One, Switch and PC. The listing has since been deleted.

In the video below, Digital Foundry Retro's John Linneman looks at Castlevania Anniversary Collection and offers a series retrospective. It's well worth a watch if you're into Castlevania!

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Wesley Yin-Poole

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Father Of Home Computing Sir Clive Sinclair Dies Aged 81

10 hours ago

It’s hard to overstate the importance of Sir Clive Sinclair’s role in the world of computing. His inventing the ZX Spectrum home computer in 1980 radically changed the masses’ perception of, and access to, computers. His work created the path to not only gaming, but also the creation of games, by regular people. He…

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John Walker

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Titan Quest and Jagged Alliance free to download and keep forever on PC

10 hours 12 minutes ago

Titan Quest Anniversary Edition and the Jagged Alliance 1: Gold Edition are free to download right now on PC.

Publisher THQ Nordic has made both games available to download and keep forever on Steam as part of its 10th anniversary. The offer ends at 6pm on 23rd September.

Titan Quest Anniversary Edition combines 2006 action role-playing game Titan Quest and its 2007 expansion Titan Quest Immortal Throne in one game. Donlan wrote about Titan Quest for our The Double-A Team series last year.

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Author
Wesley Yin-Poole

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Sega teases new mobile RPG

10 hours 34 minutes ago

Sega has teased a new mobile role-playing game.

We don't know much of anything about the mystery RPG, but Sega did release a teaser video, below, which confirms an anime art style.

The teaser trailer also mentions the RPG is for mobile devices. A reveal is expected during the Tokyo Game Show on 1st October.

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Author
Wesley Yin-Poole

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The Double A-Team: X-Men Origins: Wolverine (Uncaged Edition) was a bracingly bloodthirsty berserker barrage

11 hours 2 minutes ago

A new Wolverine game? From Insomniac, careful and conscientious crafters of recent PlayStation blockbusters Spider-Man and Miles Morales? Sign me up, bub, even after that briefest of cinematic trailers where all you really see of Marvel's prickly brawler is a scruffy lumberjack shirt, a battered cowboy hat and the familiar "snikt" of adamantium blades popping out of bloodied knuckles. This unexpected comeback for the hirsute, hair-trigger mutant - in a proper PlayStation 5 game, not just as a Fortnite skin - harks back to the period where Wolverine was a permanent fixture. (Or to put it another way: when it came to gaming, Logan had a pretty good run.)

As well as rounding out the mutant cast of dozens of X-Men games, Wolverine's wild popularity as a solo comic character meant he also headlined his own titles. While hardly all-time classics, some had their enjoyable quirks (it's worth seeking out the raucous SNES soundtrack to 1994's Wolverine: Adamantium Rage, which sounds like the dawn of drill.) It is unlikely that Insomniac - a studio that could reasonably claim to be the best there is at what they do, which is making triple-A games about Marvel superheroes - will be poring over Logan's back catalogue of Game Boy Colour titles in search of inspiration. But maybe reexamining the last proper high-profile Wolverine game could throw up some useful pointers.

Author
Graeme Virtue

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Valheim’s Hearth & Home Update Lets You Get Into a Hot Tub With Friends

13 hours 25 minutes ago

Valheim has been one of the biggest early access hits of the year, and developing studio Iron Gate is still working on pushing out updates and improvements to it. The latest update, titled Hearth and Home, has been teased for a few months now, and it’s finally available for download.

You can check out the trailer for yourself down below:

The Hearth and Home update is primarily focused on bringing new types of furnishings and other decorative items you can place around your base; originally, it didn’t seem like there’d be a whole ton of new content in the ‘story’ department like new bosses or biomes. However, the end of the trailer seems to tease a new type of threat that players will be facing in the new update.

Whether this marks the opening of a new biome remains to be seen, but quite frankly, even without any new enemy types, just being able to craft a hot tub along with other furniture would keep me occupied for tens of hours.

Valheim is now available on PC.

The post Valheim’s Hearth & Home Update Lets You Get Into a Hot Tub With Friends appeared first on Twinfinite.

Author
Zhiqing Wan

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The Legend of Heroes: Kuro no Kiseki Reveals Epic Opening Cutscene With New Trailer

17 hours 43 minutes ago

Today Nihon Falcom released a new trailer of its upcoming Trails JRPG The Legend of Heroes: Kuro no Kiseki.

This time around, we get to see the opening cutscene of the game, and it’s as epic as you expect from a JRPG by Falcom.

It introduces the cast and a glimpse of the story, on top of featuring the theme song “Na mo naki akumu no hate,” which translates as “The End of a Nameless Nightmare,” performed by the Falcom jdk BAND.

You can watch it below.

The Legend of Heroes: Kuro no Kiseki is the next game of the Trails series. It’ll release in Japan on September 30, 2021, for PS4. At the moment, no additional platforms have been hinted at, even if Trails games do tend to get ports down the line.

Author
Giuseppe Nelva

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Melty Blood: Type Lumina Reveals New Character Vlov Arkhangel With Gameplay Trailer & Screenshots

18 hours 49 minutes ago

Type-moon released a brand new trailer of its upcoming fighting game Melty Blood: Type Lumina, which will soon launch both in Japan and in the west.

The trailer focuses on a brand new playable character who will appear in the game named Vlov Arkhangel. He was first introduced in the newly-released visual novel remake Tsukihime: A PIece of Blue Glass Moon.

You can check the new trailer out below alongside an official description of the character from the developer and a few screenshots.

Author
Giuseppe Nelva

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Mecha Strategy JRPG Relayer for PS5 & PS4 Introduces the Voice Log & Actress Mika Okamoto

19 hours 37 minutes ago

Kadokawa Games revealed another image, a video, and details about its upcoming mecha strategy simulation JRPG Relayer.

This time around we the voice log, which appears to be a lot more important than what the name would seem to imply. Mika Okamoto (that also appears in the video introducing herself to the fans) lends her voice to her, and she’s the original pilot of the “Original One” mecha.

She’s an ancient galactic warrior who escaped the clutches of the Relayer to bring hope to the future. We’ll discover in the game what kind of message she has left.

You can check out all the assets below.

Author
Giuseppe Nelva

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Ikea's New Gaming Collection Looks Pretty Good

19 hours 42 minutes ago

While people have been using Ikea stuff in the gaming space forever—right now I’m sitting on an Ikea office chair and using an Ikea desk—the Swedish company has never gone to the trouble of releasing dedicated gaming furniture before. That’s about to change

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Luke Plunkett

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