Baldur’s Gate 3 Looks to Embody My D&D Dreams, But I Hope My Chaos Can Still Shine Through

9 months 2 weeks ago

No matter what alignment you choose, Dungeons & Dragons is almost always going to be a chaotic game. When you sit too many like-minded individuals at a table for a few hours at a time, there’s bound to be some sort of mayhem that wasn’t in the session notes. Baldur’s Gate 3 is nearing its official release on PC and PS5, but as the date nears, I find myself wondering if the digital rendition of D&D is going to hold up to my personal level of chaos, or if I’m gonna have to begrudgingly adapt to Larian’s house rules.

As excited as I am, there’s a couple of reasons that I’m somewhat skeptical of the way the game’s gonna play. When it comes to D&D, there’s a certain amount of flexibility that comes to be expected among players, regarding not only their actions during their turn, but their interactions with the world around them. After all, players are solely using their imagination to create this world. On top of that, interacting with NPCs can go any direction imaginable depending on the DM for your real campaign, so how will that be reflected with pre-recorded voice lines in Baldur’s Gate?

Author
Nick Rivera

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